diff --git a/Content.Server/Tabletop/Components/TabletopGameComponent.cs b/Content.Server/Tabletop/Components/TabletopGameComponent.cs
index 0e755193d6..6e3a5b9105 100644
--- a/Content.Server/Tabletop/Components/TabletopGameComponent.cs
+++ b/Content.Server/Tabletop/Components/TabletopGameComponent.cs
@@ -2,6 +2,8 @@
using Content.Shared.Verbs;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
+using Robust.Shared.Maths;
+using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Tabletop.Components
{
@@ -13,6 +15,18 @@ namespace Content.Server.Tabletop.Components
{
public override string Name => "TabletopGame";
+ [DataField("boardName")]
+ public string BoardName { get; } = "tabletop-default-board-name";
+
+ [DataField("setup", required: true)]
+ public TabletopSetup Setup { get; } = new TabletopChessSetup();
+
+ [DataField("size")]
+ public Vector2i Size { get; } = (300, 300);
+
+ [DataField("cameraZoom")]
+ public Vector2 CameraZoom { get; } = Vector2.One;
+
///
/// A verb that allows the player to start playing a tabletop game.
///
diff --git a/Content.Server/Tabletop/TabletopChessSetup.cs b/Content.Server/Tabletop/TabletopChessSetup.cs
new file mode 100644
index 0000000000..9b5dfbd09d
--- /dev/null
+++ b/Content.Server/Tabletop/TabletopChessSetup.cs
@@ -0,0 +1,80 @@
+using Robust.Shared.GameObjects;
+using Robust.Shared.Map;
+using Robust.Shared.Serialization.Manager.Attributes;
+
+namespace Content.Server.Tabletop
+{
+ public class TabletopChessSetup : TabletopSetup
+ {
+ [DataField("boardPrototype")]
+ public string ChessBoardPrototype { get; } = "ChessBoardTabletop";
+
+ // TODO: Un-hardcode the rest of entity prototype IDs, probably.
+
+ public override void SetupTabletop(MapId mapId, IEntityManager entityManager)
+ {
+ var chessboard = entityManager.SpawnEntity(ChessBoardPrototype, new MapCoordinates(-1, 0, mapId));
+ chessboard.Transform.Anchored = true;
+
+ SpawnPieces(entityManager, new MapCoordinates(-4.5f, 3.5f, mapId));
+ }
+
+ private void SpawnPieces(IEntityManager entityManager, MapCoordinates topLeft, float separation = 1f)
+ {
+ var (mapId, x, y) = topLeft;
+
+ // Spawn all black pieces
+ SpawnPiecesRow(entityManager, "Black", topLeft, separation);
+ SpawnPawns(entityManager, "Black", new MapCoordinates(x, y - separation, mapId) , separation);
+
+ // Spawn all white pieces
+ SpawnPawns(entityManager, "White", new MapCoordinates(x, y - 6 * separation, mapId) , separation);
+ SpawnPiecesRow(entityManager, "White", new MapCoordinates(x, y - 7 * separation, mapId), separation);
+
+ // Extra queens
+ entityManager.SpawnEntity("BlackQueen", new MapCoordinates(x + 9 * separation + 9f / 32, y - 3 * separation, mapId));
+ entityManager.SpawnEntity("WhiteQueen", new MapCoordinates(x + 9 * separation + 9f / 32, y - 4 * separation, mapId));
+ }
+
+ // TODO: refactor to load FEN instead
+ private void SpawnPiecesRow(IEntityManager entityManager, string color, MapCoordinates left, float separation = 1f)
+ {
+ const string piecesRow = "rnbqkbnr";
+
+ var (mapId, x, y) = left;
+
+ for (int i = 0; i < 8; i++)
+ {
+ switch (piecesRow[i])
+ {
+ case 'r':
+ entityManager.SpawnEntity(color + "Rook", new MapCoordinates(x + i * separation, y, mapId));
+ break;
+ case 'n':
+ entityManager.SpawnEntity(color + "Knight", new MapCoordinates(x + i * separation, y, mapId));
+ break;
+ case 'b':
+ entityManager.SpawnEntity(color + "Bishop", new MapCoordinates(x + i * separation, y, mapId));
+ break;
+ case 'q':
+ entityManager.SpawnEntity(color + "Queen", new MapCoordinates(x + i * separation, y, mapId));
+ break;
+ case 'k':
+ entityManager.SpawnEntity(color + "King", new MapCoordinates(x + i * separation, y, mapId));
+ break;
+ }
+ }
+ }
+
+ // TODO: refactor to load FEN instead
+ private void SpawnPawns(IEntityManager entityManager, string color, MapCoordinates left, float separation = 1f)
+ {
+ var (mapId, x, y) = left;
+
+ for (int i = 0; i < 8; i++)
+ {
+ entityManager.SpawnEntity(color + "Pawn", new MapCoordinates(x + i * separation, y, mapId));
+ }
+ }
+ }
+}
diff --git a/Content.Server/Tabletop/TabletopParchisSetup.cs b/Content.Server/Tabletop/TabletopParchisSetup.cs
new file mode 100644
index 0000000000..89d1001851
--- /dev/null
+++ b/Content.Server/Tabletop/TabletopParchisSetup.cs
@@ -0,0 +1,60 @@
+using Robust.Shared.GameObjects;
+using Robust.Shared.Map;
+using Robust.Shared.Serialization.Manager.Attributes;
+
+namespace Content.Server.Tabletop
+{
+ public class TabletopParchisSetup : TabletopSetup
+ {
+ [DataField("boardPrototype")]
+ public string ParchisBoardPrototype { get; } = "ParchisBoardTabletop";
+
+ [DataField("redPiecePrototype")]
+ public string RedPiecePrototype { get; } = "RedParchisPiece";
+
+ [DataField("greenPiecePrototype")]
+ public string GreenPiecePrototype { get; } = "GreenParchisPiece";
+
+ [DataField("yellowPiecePrototype")]
+ public string YellowPiecePrototype { get; } = "YellowParchisPiece";
+
+ [DataField("bluePiecePrototype")]
+ public string BluePiecePrototype { get; } = "BlueParchisPiece";
+
+ public override void SetupTabletop(MapId mapId, IEntityManager entityManager)
+ {
+ var board = entityManager.SpawnEntity(ParchisBoardPrototype, new MapCoordinates(0, 0, mapId));
+ board.Transform.Anchored = true;
+
+ const float x1 = 6.25f;
+ const float x2 = 4.25f;
+
+ const float y1 = 6.25f;
+ const float y2 = 4.25f;
+
+ // Red pieces.
+ entityManager.SpawnEntity(RedPiecePrototype, new MapCoordinates(-x1, -y1, mapId));
+ entityManager.SpawnEntity(RedPiecePrototype, new MapCoordinates(-x1, -y2, mapId));
+ entityManager.SpawnEntity(RedPiecePrototype, new MapCoordinates(-x2, -y1, mapId));
+ entityManager.SpawnEntity(RedPiecePrototype, new MapCoordinates(-x2, -y2, mapId));
+
+ // Green pieces.
+ entityManager.SpawnEntity(GreenPiecePrototype, new MapCoordinates(x1, -y1, mapId));
+ entityManager.SpawnEntity(GreenPiecePrototype, new MapCoordinates(x1, -y2, mapId));
+ entityManager.SpawnEntity(GreenPiecePrototype, new MapCoordinates(x2, -y1, mapId));
+ entityManager.SpawnEntity(GreenPiecePrototype, new MapCoordinates(x2, -y2, mapId));
+
+ // Yellow pieces.
+ entityManager.SpawnEntity(YellowPiecePrototype, new MapCoordinates(x1, y1, mapId));
+ entityManager.SpawnEntity(YellowPiecePrototype, new MapCoordinates(x1, y2, mapId));
+ entityManager.SpawnEntity(YellowPiecePrototype, new MapCoordinates(x2, y1, mapId));
+ entityManager.SpawnEntity(YellowPiecePrototype, new MapCoordinates(x2, y2, mapId));
+
+ // Blue pieces.
+ entityManager.SpawnEntity(BluePiecePrototype, new MapCoordinates(-x1, y1, mapId));
+ entityManager.SpawnEntity(BluePiecePrototype, new MapCoordinates(-x1, y2, mapId));
+ entityManager.SpawnEntity(BluePiecePrototype, new MapCoordinates(-x2, y1, mapId));
+ entityManager.SpawnEntity(BluePiecePrototype, new MapCoordinates(-x2, y2, mapId));
+ }
+ }
+}
diff --git a/Content.Server/Tabletop/TabletopSetup.cs b/Content.Server/Tabletop/TabletopSetup.cs
new file mode 100644
index 0000000000..75710dc92f
--- /dev/null
+++ b/Content.Server/Tabletop/TabletopSetup.cs
@@ -0,0 +1,12 @@
+using Robust.Shared.GameObjects;
+using Robust.Shared.Map;
+using Robust.Shared.Serialization.Manager.Attributes;
+
+namespace Content.Server.Tabletop
+{
+ [ImplicitDataDefinitionForInheritors]
+ public abstract class TabletopSetup
+ {
+ public abstract void SetupTabletop(MapId mapId, IEntityManager entityManager);
+ }
+}
diff --git a/Content.Server/Tabletop/TabletopSystem.Chess.cs b/Content.Server/Tabletop/TabletopSystem.Chess.cs
deleted file mode 100644
index 28fb5d6694..0000000000
--- a/Content.Server/Tabletop/TabletopSystem.Chess.cs
+++ /dev/null
@@ -1,73 +0,0 @@
-using Robust.Shared.Map;
-
-namespace Content.Server.Tabletop
-{
- public partial class TabletopSystem
- {
- private void SetupChessBoard(MapId mapId)
- {
- var chessboard = EntityManager.SpawnEntity("ChessBoardTabletop", new MapCoordinates(-1, 0, mapId));
- chessboard.Transform.Anchored = true;
-
- SpawnPieces(new MapCoordinates(-4.5f, 3.5f, mapId));
- }
-
- private void SpawnPieces(MapCoordinates topLeft, float separation = 1f)
- {
- var (mapId, x, y) = topLeft;
-
- // Spawn all black pieces
- SpawnPiecesRow("Black", topLeft, separation);
- SpawnPawns("Black", new MapCoordinates(x, y - separation, mapId) , separation);
-
- // Spawn all white pieces
- SpawnPawns("White", new MapCoordinates(x, y - 6 * separation, mapId) , separation);
- SpawnPiecesRow("White", new MapCoordinates(x, y - 7 * separation, mapId), separation);
-
- // Extra queens
- EntityManager.SpawnEntity("BlackQueen", new MapCoordinates(x + 9 * separation + 9f / 32, y - 3 * separation, mapId));
- EntityManager.SpawnEntity("WhiteQueen", new MapCoordinates(x + 9 * separation + 9f / 32, y - 4 * separation, mapId));
- }
-
- // TODO: refactor to load FEN instead
- private void SpawnPiecesRow(string color, MapCoordinates left, float separation = 1f)
- {
- const string piecesRow = "rnbqkbnr";
-
- var (mapId, x, y) = left;
-
- for (int i = 0; i < 8; i++)
- {
- switch (piecesRow[i])
- {
- case 'r':
- EntityManager.SpawnEntity(color + "Rook", new MapCoordinates(x + i * separation, y, mapId));
- break;
- case 'n':
- EntityManager.SpawnEntity(color + "Knight", new MapCoordinates(x + i * separation, y, mapId));
- break;
- case 'b':
- EntityManager.SpawnEntity(color + "Bishop", new MapCoordinates(x + i * separation, y, mapId));
- break;
- case 'q':
- EntityManager.SpawnEntity(color + "Queen", new MapCoordinates(x + i * separation, y, mapId));
- break;
- case 'k':
- EntityManager.SpawnEntity(color + "King", new MapCoordinates(x + i * separation, y, mapId));
- break;
- }
- }
- }
-
- // TODO: refactor to load FEN instead
- private void SpawnPawns(string color, MapCoordinates left, float separation = 1f)
- {
- var (mapId, x, y) = left;
-
- for (int i = 0; i < 8; i++)
- {
- EntityManager.SpawnEntity(color + "Pawn", new MapCoordinates(x + i * separation, y, mapId));
- }
- }
- }
-}
diff --git a/Content.Server/Tabletop/TabletopSystem.cs b/Content.Server/Tabletop/TabletopSystem.cs
index b6b3b246b4..35551592a8 100644
--- a/Content.Server/Tabletop/TabletopSystem.cs
+++ b/Content.Server/Tabletop/TabletopSystem.cs
@@ -1,5 +1,7 @@
using System.Collections.Generic;
using Content.Server.Tabletop.Components;
+using Content.Shared.ActionBlocker;
+using Content.Shared.Interaction;
using Content.Shared.Tabletop;
using Content.Shared.Tabletop.Events;
using JetBrains.Annotations;
@@ -8,6 +10,7 @@ using Robust.Server.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.IoC;
+using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using DrawDepth = Content.Shared.DrawDepth.DrawDepth;
@@ -19,6 +22,7 @@ namespace Content.Server.Tabletop
{
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly ViewSubscriberSystem _viewSubscriberSystem = default!;
+ [Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
///
/// All tabletop games currently in progress. Sessions are associated with an entity UID, which acts as a
@@ -31,10 +35,17 @@ namespace Content.Server.Tabletop
SubscribeNetworkEvent(OnTabletopMove);
SubscribeNetworkEvent(OnDraggingPlayerChanged);
SubscribeNetworkEvent(OnStopPlaying);
+ SubscribeLocalEvent(OnTabletopActivate);
SubscribeLocalEvent(OnGameShutdown);
SubscribeLocalEvent(GetCompState);
}
+ private void OnTabletopActivate(EntityUid uid, TabletopGameComponent component, ActivateInWorldEvent args)
+ {
+ if(_actionBlockerSystem.CanInteract(args.User))
+ OpenTable(args.User, args.Target);
+ }
+
private void GetCompState(EntityUid uid, TabletopDraggableComponent component, ref ComponentGetState args)
{
args.State = new TabletopDraggableComponentState(component.DraggingPlayer);
@@ -47,19 +58,19 @@ namespace Content.Server.Tabletop
/// The entity with which the tabletop game session will be associated.
public void OpenTable(IEntity user, IEntity table)
{
- if (user.PlayerSession() is not { } playerSession) return;
+ if (user.PlayerSession() is not { } playerSession
+ || !table.TryGetComponent(out TabletopGameComponent? tabletop)) return;
// Make sure we have a session, and add the player to it
- var session = EnsureSession(table.Uid);
+ var session = EnsureSession(table.Uid, tabletop);
session.StartPlaying(playerSession);
// Create a camera for the user to use
// TODO: set correct coordinates, depending on the piece the game was started from
- IEntity camera = CreateCamera(user, new MapCoordinates(0, 0, session.MapId));
+ IEntity camera = CreateCamera(tabletop, user, new MapCoordinates(0, 0, session.MapId));
// Tell the client to open a viewport for the tabletop game
- // TODO: use actual title/size from prototype, for now we assume its chess
- RaiseNetworkEvent(new TabletopPlayEvent(table.Uid, camera.Uid, "Chess", (274 + 64, 274)), playerSession.ConnectedClient);
+ RaiseNetworkEvent(new TabletopPlayEvent(table.Uid, camera.Uid, Loc.GetString(tabletop.BoardName), tabletop.Size), playerSession.ConnectedClient);
}
///
@@ -67,7 +78,7 @@ namespace Content.Server.Tabletop
///
/// The entity UID to ensure a session for.
/// The created/stored tabletop game session.
- private TabletopSession EnsureSession(EntityUid uid)
+ private TabletopSession EnsureSession(EntityUid uid, TabletopGameComponent tabletop)
{
// We already have a session, return it
// TODO: if tables are connected, treat them as a single entity
@@ -88,8 +99,7 @@ namespace Content.Server.Tabletop
var session = _gameSessions[uid];
// Since this is the first time opening this session, set up the game
- // TODO: don't assume we're playing chess
- SetupChessBoard(session.MapId);
+ tabletop.Setup.SetupTabletop(session.MapId, EntityManager);
return session;
}
@@ -169,10 +179,11 @@ namespace Content.Server.Tabletop
///
/// Create a camera entity for a user to control, and add the user to the view subscribers.
///
+ /// The tabletop to create the camera for.
/// The user entity to create this camera for and add to the view subscribers.
/// The map coordinates to spawn this camera at.
// TODO: this can probably be generalized into a "CctvSystem" or whatever
- private IEntity CreateCamera(IEntity user, MapCoordinates coordinates)
+ private IEntity CreateCamera(TabletopGameComponent tabletop, IEntity user, MapCoordinates coordinates)
{
// Spawn an empty entity at the coordinates
var camera = EntityManager.SpawnEntity(null, coordinates);
@@ -180,6 +191,7 @@ namespace Content.Server.Tabletop
// Add an eye component and disable FOV
var eyeComponent = camera.EnsureComponent();
eyeComponent.DrawFov = false;
+ eyeComponent.Zoom = tabletop.CameraZoom;
// Add the user to the view subscribers. If there is no player session, just skip this step
if (user.PlayerSession() is { } playerSession)
diff --git a/Resources/Locale/en-US/tabletop/tabletop.ftl b/Resources/Locale/en-US/tabletop/tabletop.ftl
index 126177e30e..854b71a020 100644
--- a/Resources/Locale/en-US/tabletop/tabletop.ftl
+++ b/Resources/Locale/en-US/tabletop/tabletop.ftl
@@ -1,5 +1,10 @@
## TabletopGameComponent
tabletop-verb-play-game = Play Game
+tabletop-default-board-name = Board Game
## Chess
+tabletop-chess-board-name = Chess
tabletop-chess-flip = Flip
+
+## Parchís
+tabletop-parchis-board-name = Parchís
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml
index 79f63df0f7..c4cd6956a8 100644
--- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml
+++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml
@@ -9,6 +9,9 @@
sprite: Objects/Fun/Tabletop/chessboard.rsi
state: chessboard
- type: TabletopGame
+ boardName: tabletop-chess-board-name
+ size: 338, 274
+ setup: !type:TabletopChessSetup
# Chessboard tabletop item (item only visible in tabletop game)
- type: entity
diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml
new file mode 100644
index 0000000000..43f694a529
--- /dev/null
+++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml
@@ -0,0 +1,74 @@
+# Parchís board item (normal in game item you can hold in your hand)
+- type: entity
+ parent: BaseItem
+ id: ParchisBoard
+ name: parchís board
+ description: Cross and circle board game famous for destroying countless friendships.
+ components:
+ - type: Sprite
+ sprite: Objects/Fun/Tabletop/parchis.rsi
+ state: board
+ - type: TabletopGame
+ boardName: tabletop-parchis-board-name
+ size: 574, 574
+ setup:
+ !type:TabletopParchisSetup
+
+# Parchís tabletop item (item only visible in tabletop game)
+- type: entity
+ id: ParchisBoardTabletop
+ name: parchís
+ abstract: true
+ components:
+ - type: Sprite
+ sprite: Objects/Fun/Tabletop/parchis_tabletop.rsi
+ state: board
+ noRot: false
+ drawdepth: FloorTiles
+
+# Parchís pieces
+- type: entity
+ id: BaseParchisPiece
+ parent: BaseItem
+ abstract: true
+ components:
+ - type: TabletopDraggable
+ - type: Sprite
+ netsync: false
+ noRot: true
+ sprite: Objects/Fun/Tabletop/parchis_pieces.rsi
+ - type: Appearance
+ visuals:
+ - type: TabletopItemVisualizer
+
+- type: entity
+ id: RedParchisPiece
+ name: red piece
+ parent: BaseParchisPiece
+ components:
+ - type: Sprite
+ state: red
+
+- type: entity
+ id: GreenParchisPiece
+ name: green piece
+ parent: BaseParchisPiece
+ components:
+ - type: Sprite
+ state: green
+
+- type: entity
+ id: YellowParchisPiece
+ name: yellow piece
+ parent: BaseParchisPiece
+ components:
+ - type: Sprite
+ state: yellow
+
+- type: entity
+ id: BlueParchisPiece
+ name: blue piece
+ parent: BaseParchisPiece
+ components:
+ - type: Sprite
+ state: blue
diff --git a/Resources/Textures/Objects/Fun/Tabletop/parchis.rsi/board.png b/Resources/Textures/Objects/Fun/Tabletop/parchis.rsi/board.png
new file mode 100644
index 0000000000..79f577cafe
Binary files /dev/null and b/Resources/Textures/Objects/Fun/Tabletop/parchis.rsi/board.png differ
diff --git a/Resources/Textures/Objects/Fun/Tabletop/parchis.rsi/meta.json b/Resources/Textures/Objects/Fun/Tabletop/parchis.rsi/meta.json
new file mode 100644
index 0000000000..66a7d89f26
--- /dev/null
+++ b/Resources/Textures/Objects/Fun/Tabletop/parchis.rsi/meta.json
@@ -0,0 +1,14 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Zumorica",
+ "size": {
+ "x": 18,
+ "y": 18
+ },
+ "states": [
+ {
+ "name": "board"
+ }
+ ]
+}
diff --git a/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/blue.png b/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/blue.png
new file mode 100644
index 0000000000..c9918b4293
Binary files /dev/null and b/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/blue.png differ
diff --git a/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/green.png b/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/green.png
new file mode 100644
index 0000000000..6faef466c4
Binary files /dev/null and b/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/green.png differ
diff --git a/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/meta.json b/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/meta.json
new file mode 100644
index 0000000000..5412a69967
--- /dev/null
+++ b/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/meta.json
@@ -0,0 +1,23 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Zumorica",
+ "size": {
+ "x": 24,
+ "y": 24
+ },
+ "states": [
+ {
+ "name": "red"
+ },
+ {
+ "name": "green"
+ },
+ {
+ "name": "yellow"
+ },
+ {
+ "name": "blue"
+ }
+ ]
+}
diff --git a/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/red.png b/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/red.png
new file mode 100644
index 0000000000..5e0c0aef6f
Binary files /dev/null and b/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/red.png differ
diff --git a/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/yellow.png b/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/yellow.png
new file mode 100644
index 0000000000..2a2fd48301
Binary files /dev/null and b/Resources/Textures/Objects/Fun/Tabletop/parchis_pieces.rsi/yellow.png differ
diff --git a/Resources/Textures/Objects/Fun/Tabletop/parchis_tabletop.rsi/board.png b/Resources/Textures/Objects/Fun/Tabletop/parchis_tabletop.rsi/board.png
new file mode 100644
index 0000000000..ddc8bd3589
Binary files /dev/null and b/Resources/Textures/Objects/Fun/Tabletop/parchis_tabletop.rsi/board.png differ
diff --git a/Resources/Textures/Objects/Fun/Tabletop/parchis_tabletop.rsi/meta.json b/Resources/Textures/Objects/Fun/Tabletop/parchis_tabletop.rsi/meta.json
new file mode 100644
index 0000000000..64f2d96581
--- /dev/null
+++ b/Resources/Textures/Objects/Fun/Tabletop/parchis_tabletop.rsi/meta.json
@@ -0,0 +1,14 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Zumorica",
+ "size": {
+ "x": 548,
+ "y": 548
+ },
+ "states": [
+ {
+ "name": "board"
+ }
+ ]
+}