Minor comp message removal (#6733)
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@@ -237,9 +237,8 @@ namespace Content.Server.Buckle.Components
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UpdateBuckleStatus();
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#pragma warning disable 618
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SendMessage(new BuckleMessage(Owner, to));
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#pragma warning restore 618
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var ev = new BuckleChangeEvent() { Buckling = true, Strap = BuckledTo.Owner };
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_entMan.EventBus.RaiseLocalEvent(Owner, ev, false);
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if (_entMan.TryGetComponent(Owner, out SharedPullableComponent? ownerPullable))
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{
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@@ -330,9 +329,8 @@ namespace Content.Server.Buckle.Components
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oldBuckledTo.Remove(this);
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SoundSystem.Play(Filter.Pvs(Owner), oldBuckledTo.UnbuckleSound.GetSound(), Owner);
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#pragma warning disable 618
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SendMessage(new UnbuckleMessage(Owner, oldBuckledTo.Owner));
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#pragma warning restore 618
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var ev = new BuckleChangeEvent() { Buckling = false, Strap = oldBuckledTo.Owner };
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_entMan.EventBus.RaiseLocalEvent(Owner, ev, false);
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return true;
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}
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@@ -162,10 +162,6 @@ namespace Content.Server.Buckle.Components
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appearance.SetData("StrapState", true);
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}
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#pragma warning disable 618
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SendMessage(new StrapMessage(buckle.Owner, Owner));
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#pragma warning restore 618
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return true;
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}
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@@ -184,9 +180,6 @@ namespace Content.Server.Buckle.Components
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}
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_occupiedSize -= buckle.Size;
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#pragma warning disable 618
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SendMessage(new UnStrapMessage(buckle.Owner, Owner));
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#pragma warning restore 618
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}
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}
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@@ -5,6 +5,7 @@ using Content.Server.Climbing.Components;
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using Content.Server.Popups;
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using Content.Server.Stunnable;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Buckle.Components;
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using Content.Shared.Climbing;
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using Content.Shared.Damage;
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using Content.Shared.GameTicking;
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@@ -33,6 +34,7 @@ namespace Content.Server.Climbing
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SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
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SubscribeLocalEvent<ClimbableComponent, GetVerbsEvent<AlternativeVerb>>(AddClimbVerb);
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SubscribeLocalEvent<ClimbingComponent, BuckleChangeEvent>(OnBuckleChange);
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SubscribeLocalEvent<GlassTableComponent, ClimbedOnEvent>(OnGlassClimbed);
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}
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@@ -62,6 +64,12 @@ namespace Content.Server.Climbing
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args.Verbs.Add(verb);
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}
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private void OnBuckleChange(EntityUid uid, ClimbingComponent component, BuckleChangeEvent args)
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{
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if (args.Buckling)
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component.IsClimbing = false;
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}
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private void OnGlassClimbed(EntityUid uid, GlassTableComponent component, ClimbedOnEvent args)
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{
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_damageableSystem.TryChangeDamage(args.Climber, component.ClimberDamage);
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@@ -53,22 +53,6 @@ namespace Content.Server.Climbing.Components
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}
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}
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[Obsolete("Component Messages are deprecated, use Entity Events instead.")]
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public override void HandleMessage(ComponentMessage message, IComponent? component)
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{
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#pragma warning disable 618
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base.HandleMessage(message, component);
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#pragma warning restore 618
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switch (message)
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{
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case BuckleMessage msg:
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if (msg.Buckled)
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IsClimbing = false;
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break;
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}
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}
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/// <summary>
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/// Make the owner climb from one point to another
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/// </summary>
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@@ -110,9 +110,7 @@ namespace Content.Server.Configurable
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_config[key] = value;
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}
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#pragma warning disable 618
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SendMessage(new ConfigUpdatedComponentMessage(config));
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#pragma warning restore 618
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// TODO raise event.
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}
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}
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@@ -59,69 +59,15 @@ namespace Content.Shared.Buckle.Components
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public int? DrawDepth;
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}
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public sealed class BuckleChangeEvent : EntityEventArgs
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{
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public EntityUid Strap;
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public bool Buckling;
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}
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[Serializable, NetSerializable]
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public enum BuckleVisuals
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{
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Buckled
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}
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[Serializable, NetSerializable]
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#pragma warning disable 618
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public abstract class BuckleChangeMessage : ComponentMessage
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#pragma warning restore 618
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{
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/// <summary>
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/// Constructs a new instance of <see cref="BuckleChangeMessage"/>
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/// </summary>
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/// <param name="entity">The entity that had its buckling status changed</param>
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/// <param name="strap">The strap that the entity was buckled to or unbuckled from</param>
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/// <param name="buckled">True if the entity was buckled, false otherwise</param>
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protected BuckleChangeMessage(EntityUid entity, EntityUid strap, bool buckled)
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{
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Entity = entity;
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Strap = strap;
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Buckled = buckled;
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}
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/// <summary>
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/// The entity that had its buckling status changed
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/// </summary>
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public EntityUid Entity { get; }
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/// <summary>
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/// The strap that the entity was buckled to or unbuckled from
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/// </summary>
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public EntityUid Strap { get; }
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/// <summary>
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/// True if the entity was buckled, false otherwise.
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/// </summary>
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public bool Buckled { get; }
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}
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[Serializable, NetSerializable]
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public class BuckleMessage : BuckleChangeMessage
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{
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/// <summary>
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/// Constructs a new instance of <see cref="BuckleMessage"/>
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/// </summary>
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/// <param name="entity">The entity that had its buckling status changed</param>
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/// <param name="strap">The strap that the entity was buckled to or unbuckled from</param>
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public BuckleMessage(EntityUid entity, EntityUid strap) : base(entity, strap, true)
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{
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}
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}
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[Serializable, NetSerializable]
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public class UnbuckleMessage : BuckleChangeMessage
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{
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/// <summary>
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/// Constructs a new instance of <see cref="UnbuckleMessage"/>
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/// </summary>
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/// <param name="entity">The entity that had its buckling status changed</param>
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/// <param name="strap">The strap that the entity was buckled to or unbuckled from</param>
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public UnbuckleMessage(EntityUid entity, EntityUid strap) : base(entity, strap, false)
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{
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}
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}
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}
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@@ -60,65 +60,4 @@ namespace Content.Shared.Buckle.Components
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RotationAngle,
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BuckledState
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}
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// TODO : Convert this to an Entity Message. Careful, it will Break ShuttleControllerComponent (only place where it's used)
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[Serializable, NetSerializable]
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#pragma warning disable 618
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public abstract class StrapChangeMessage : ComponentMessage
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#pragma warning restore 618
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{
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/// <summary>
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/// Constructs a new instance of <see cref="StrapChangeMessage"/>
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/// </summary>
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/// <param name="entity">The entity that had its buckling status changed</param>
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/// <param name="strap">The strap that the entity was buckled to or unbuckled from</param>
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/// <param name="buckled">True if the entity was buckled, false otherwise</param>
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protected StrapChangeMessage(EntityUid entity, EntityUid strap, bool buckled)
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{
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Entity = entity;
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Strap = strap;
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Buckled = buckled;
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}
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/// <summary>
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/// The entity that had its buckling status changed
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/// </summary>
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public EntityUid Entity { get; }
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/// <summary>
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/// The strap that the entity was buckled to or unbuckled from
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/// </summary>
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public EntityUid Strap { get; }
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/// <summary>
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/// True if the entity was buckled, false otherwise.
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/// </summary>
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public bool Buckled { get; }
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}
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[Serializable, NetSerializable]
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public class StrapMessage : StrapChangeMessage
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{
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/// <summary>
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/// Constructs a new instance of <see cref="StrapMessage"/>
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/// </summary>
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/// <param name="entity">The entity that had its buckling status changed</param>
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/// <param name="strap">The strap that the entity was buckled to or unbuckled from</param>
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public StrapMessage(EntityUid entity, EntityUid strap) : base(entity, strap, true)
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{
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}
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}
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[Serializable, NetSerializable]
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public class UnStrapMessage : StrapChangeMessage
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{
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/// <summary>
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/// Constructs a new instance of <see cref="UnStrapMessage"/>
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/// </summary>
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/// <param name="entity">The entity that had its buckling status changed</param>
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/// <param name="strap">The strap that the entity was buckled to or unbuckled from</param>
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public UnStrapMessage(EntityUid entity, EntityUid strap) : base(entity, strap, false)
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{
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}
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}
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}
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@@ -18,21 +18,6 @@ namespace Content.Shared.Configurable
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}
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}
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/// <summary>
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/// Message sent to other components on this entity when DeviceNetwork configuration updated.
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/// </summary>
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#pragma warning disable 618
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public class ConfigUpdatedComponentMessage : ComponentMessage
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#pragma warning restore 618
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{
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public Dictionary<string, string> Config { get; }
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public ConfigUpdatedComponentMessage(Dictionary<string, string> config)
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{
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Config = config;
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}
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}
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/// <summary>
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/// Message data sent from client to server when the device configuration is updated.
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/// </summary>
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@@ -1,22 +0,0 @@
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Singularity
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{
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[Serializable, NetSerializable]
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#pragma warning disable 618
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public class SingularitySoundMessage : ComponentMessage
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#pragma warning restore 618
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{
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public bool Start { get; }
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public SingularitySoundMessage(bool start)
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{
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Directed = true;
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Start = start;
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}
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}
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}
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