Reactive 3.0 (#5443)
* probably scrapping this * reimpl old behavior * misc fixes and initial yaml * works basically first try
This commit is contained in:
@@ -126,7 +126,7 @@ namespace Content.Server.Chemistry.Components
|
||||
if (!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner.Uid, SolutionName, out var solution))
|
||||
return;
|
||||
|
||||
var chemistry = EntitySystem.Get<ChemistrySystem>();
|
||||
var chemistry = EntitySystem.Get<ReactiveSystem>();
|
||||
var mapGrid = MapManager.GetGrid(Owner.Transform.GridID);
|
||||
var tile = mapGrid.GetTileRef(Owner.Transform.Coordinates.ToVector2i(Owner.EntityManager, MapManager));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user