Fix NPCs stalling when too many exist (#37056)
Fix NPC stalling when too many exist
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@@ -136,7 +136,6 @@ namespace Content.Server.NPC.Systems
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if (!Enabled)
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return;
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_count = 0;
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// Add your system here.
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_htn.UpdateNPC(ref _count, _maxUpdates, frameTime);
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}
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