Criminal console status expansion (#36244)
* Criminal console update and new icons sprites * Change Hostile and Paroled sprites * Change Hostile sprite * Return the 8x8 scale, redraw new icons * Some changes Redraw eliminated icon and change icons scaling in pda * Update Resources/Textures/Interface/Misc/security_icons.rsi/meta.json Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Update Content.Client/CartridgeLoader/Cartridges/WantedListUiFragment.cs --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
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@@ -6,16 +6,20 @@
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/// None - the default value
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/// Suspected - the person is suspected of doing something illegal
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/// Wanted - the person is being wanted by security
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/// Hostile - the person has been admitted as hostile
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/// Detained - the person is detained by security
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/// Paroled - the person is on parole
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/// Discharged - the person has been released from prison
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/// Eliminated - the person has been eliminated and should not be healed
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/// </summary>
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public enum SecurityStatus : byte
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{
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None,
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Suspected,
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Wanted,
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Hostile,
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Detained,
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Paroled,
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Discharged
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Discharged,
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Eliminated
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}
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