diff --git a/Content.Client/Content.Client.csproj b/Content.Client/Content.Client.csproj
index 0c937fa2d0..68385e7420 100644
--- a/Content.Client/Content.Client.csproj
+++ b/Content.Client/Content.Client.csproj
@@ -91,6 +91,7 @@
+
diff --git a/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs b/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs
index e2c9d7b021..daf6efcaf2 100644
--- a/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs
+++ b/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs
@@ -26,19 +26,6 @@ namespace Content.Client.GameObjects.Components.Storage
private int StorageCapacityMax;
private StorageWindow Window;
- [ViewVariables] private string _closedState;
- [ViewVariables] private string _openState;
-
- public bool Open
- {
- get => _open;
- set
- {
- _open = value;
- SetDoorSprite(_open);
- }
- }
-
public override void OnAdd()
{
base.OnAdd();
@@ -56,20 +43,6 @@ namespace Content.Client.GameObjects.Components.Storage
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
-
- serializer.DataField(ref _closedState, "state_door_closed", null);
- serializer.DataField(ref _openState, "state_door_open", null);
- }
-
- ///
- public override void HandleComponentState(ComponentState curState, ComponentState nextState)
- {
- base.HandleComponentState(curState, nextState);
-
- if (!(curState is StorageComponentState storageState))
- return;
-
- Open = storageState.Open;
}
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null, IComponent component = null)
@@ -125,27 +98,6 @@ namespace Content.Client.GameObjects.Components.Storage
SendNetworkMessage(new RemoveEntityMessage(entityuid));
}
- private void SetDoorSprite(bool open)
- {
- if(!Owner.TryGetComponent(out var spriteComp))
- return;
-
- if(!spriteComp.Running)
- return;
-
- if (spriteComp.BaseRSI == null)
- {
- return;
- }
-
- var baseName = spriteComp.LayerGetState(0).Name;
-
- var stateId = open ? _openState ?? $"{baseName}_open" : _closedState ?? $"{baseName}_door";
-
- if (spriteComp.BaseRSI.TryGetState(stateId, out _))
- spriteComp.LayerSetState(1, stateId);
- }
-
///
/// GUI class for client storage component
///
diff --git a/Content.Client/GameObjects/Components/Storage/StorageVisualizer2D.cs b/Content.Client/GameObjects/Components/Storage/StorageVisualizer2D.cs
new file mode 100644
index 0000000000..16269d4357
--- /dev/null
+++ b/Content.Client/GameObjects/Components/Storage/StorageVisualizer2D.cs
@@ -0,0 +1,47 @@
+using Content.Shared.GameObjects.Components.Storage;
+using Robust.Client.GameObjects;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Shared.Utility;
+using YamlDotNet.RepresentationModel;
+
+namespace Content.Client.GameObjects.Components.Storage
+{
+ public sealed class StorageVisualizer2D : AppearanceVisualizer
+ {
+ private string _stateOpen;
+ private string _stateClosed;
+
+ public override void LoadData(YamlMappingNode node)
+ {
+ base.LoadData(node);
+
+ if (node.TryGetNode("state_open", out var child))
+ {
+ _stateOpen = child.AsString();
+ }
+
+ if (node.TryGetNode("state_closed", out child))
+ {
+ _stateClosed = child.AsString();
+ }
+ }
+
+ public override void OnChangeData(AppearanceComponent component)
+ {
+ base.OnChangeData(component);
+
+ if (!component.Owner.TryGetComponent(out ISpriteComponent sprite))
+ {
+ return;
+ }
+
+ component.TryGetData(StorageVisuals.Open, out bool open);
+ sprite.LayerSetState(StorageVisualLayers.Door, open ? _stateOpen : _stateClosed);
+ }
+ }
+
+ public enum StorageVisualLayers
+ {
+ Door
+ }
+}
diff --git a/Content.Server/Content.Server.csproj b/Content.Server/Content.Server.csproj
index b08832352c..f7ebce47ec 100644
--- a/Content.Server/Content.Server.csproj
+++ b/Content.Server/Content.Server.csproj
@@ -72,7 +72,10 @@
-
+
+
+
+
diff --git a/Content.Server/EntryPoint.cs b/Content.Server/EntryPoint.cs
index a4ab7fccd8..a2ab36f3e9 100644
--- a/Content.Server/EntryPoint.cs
+++ b/Content.Server/EntryPoint.cs
@@ -47,6 +47,8 @@ using Content.Shared.Interfaces;
using Robust.Server.Interfaces.ServerStatus;
using Robust.Shared.Timing;
using Content.Server.GameObjects.Components.Destructible;
+using Content.Server.GameObjects.Components.Items.Storage;
+using Content.Server.GameObjects.Components.Items.Storage.Fill;
using Content.Server.GameObjects.Components.Movement;
using Content.Server.Interfaces.Chat;
using Content.Server.Interfaces.GameObjects.Components.Movement;
@@ -120,8 +122,13 @@ namespace Content.Server
factory.Register();
factory.Register();
+ factory.RegisterReference();
factory.RegisterReference();
factory.Register();
+ factory.RegisterReference();
+
+ factory.Register();
+ factory.Register();
factory.Register();
factory.Register();
diff --git a/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs b/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs
index 31594f589d..0ab01e8c81 100644
--- a/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs
+++ b/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs
@@ -4,6 +4,7 @@ using Content.Server.Interfaces.GameObjects;
using Content.Shared.GameObjects;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;
+using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
@@ -15,7 +16,7 @@ namespace Content.Server.GameObjects.Components.Interactable
///
/// Component that represents a handheld lightsource which can be toggled on and off.
///
- internal class HandheldLightComponent : Component, IUse, IExamine, IAttackBy
+ internal class HandheldLightComponent : Component, IUse, IExamine, IAttackBy, IMapInit
{
public const float Wattage = 10;
[ViewVariables] private ContainerSlot _cellContainer;
@@ -76,12 +77,6 @@ namespace Content.Server.GameObjects.Components.Interactable
Owner.TryGetComponent(out _clothingComponent);
_cellContainer =
ContainerManagerComponent.Ensure("flashlight_cell_container", Owner, out var existed);
-
- if (!existed)
- {
- var cell = Owner.EntityManager.SpawnEntity("PowerCellSmallHyper");
- _cellContainer.Insert(cell);
- }
}
///
@@ -179,5 +174,15 @@ namespace Content.Server.GameObjects.Components.Interactable
component.EjectCell(user);
}
}
+
+ void IMapInit.MapInit()
+ {
+ if (_cellContainer.ContainedEntity != null)
+ {
+ return;
+ }
+ var cell = Owner.EntityManager.SpawnEntity("PowerCellSmallHyper");
+ _cellContainer.Insert(cell);
+ }
}
}
diff --git a/Content.Server/GameObjects/Components/EntityStorageComponent.cs b/Content.Server/GameObjects/Components/Items/Storage/EntityStorageComponent.cs
similarity index 76%
rename from Content.Server/GameObjects/Components/EntityStorageComponent.cs
rename to Content.Server/GameObjects/Components/Items/Storage/EntityStorageComponent.cs
index 28c22739cf..783ecdd774 100644
--- a/Content.Server/GameObjects/Components/EntityStorageComponent.cs
+++ b/Content.Server/GameObjects/Components/Items/Storage/EntityStorageComponent.cs
@@ -8,14 +8,16 @@ using Robust.Shared.Maths;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using System.Linq;
+using Content.Server.GameObjects.Components.Items.Storage;
+using Content.Shared.GameObjects.Components.Storage;
+using Robust.Server.GameObjects;
namespace Content.Server.GameObjects.Components
{
- public class EntityStorageComponent : Component, IAttackHand
+ public class EntityStorageComponent : Component, IAttackHand, IStorageComponent
{
public override string Name => "EntityStorage";
- private ServerStorageComponent StorageComponent;
private int StorageCapacityMax;
private bool IsCollidableWhenOpen;
private Container Contents;
@@ -24,14 +26,7 @@ namespace Content.Server.GameObjects.Components
public override void Initialize()
{
base.Initialize();
- Contents = ContainerManagerComponent.Ensure($"{typeof(EntityStorageComponent).FullName}{Owner.Uid.ToString()}", Owner);
- if (!Owner.TryGetComponent(out StorageComponent))
- {
- StorageComponent = Owner.AddComponent();
- // TODO: This is a terrible hack.
- // Components should not need to be manually initialized in Initialize().
- StorageComponent.Initialize();
- }
+ Contents = ContainerManagerComponent.Ensure(nameof(EntityStorageComponent), Owner);
entityQuery = new IntersectingEntityQuery(Owner);
}
@@ -43,12 +38,8 @@ namespace Content.Server.GameObjects.Components
serializer.DataField(ref IsCollidableWhenOpen, "IsCollidableWhenOpen", false);
}
- [ViewVariables(VVAccess.ReadWrite)]
- public bool Open
- {
- get => StorageComponent.Open;
- set => StorageComponent.Open = value;
- }
+ [ViewVariables]
+ public bool Open { get; private set; }
public bool AttackHand(AttackHandEventArgs eventArgs)
{
@@ -67,7 +58,7 @@ namespace Content.Server.GameObjects.Components
{
Open = false;
var entities = Owner.EntityManager.GetEntities(entityQuery);
- int count = 0;
+ var count = 0;
foreach (var entity in entities)
{
if (!AddToContents(entity))
@@ -96,13 +87,19 @@ namespace Content.Server.GameObjects.Components
{
collidableComponent.CollisionEnabled = IsCollidableWhenOpen || !Open;
}
+
if (Owner.TryGetComponent(out var placeableSurfaceComponent))
{
placeableSurfaceComponent.IsPlaceable = Open;
}
+
+ if (Owner.TryGetComponent(out AppearanceComponent appearance))
+ {
+ appearance.SetData(StorageVisuals.Open, Open);
+ }
}
- private bool AddToContents(IEntity entity)
+ private bool AddToContents(IEntity entity)
{
var collidableComponent = Owner.GetComponent();
if(entity.TryGetComponent(out var entityCollidableComponent))
@@ -140,10 +137,10 @@ namespace Content.Server.GameObjects.Components
private void EmptyContents()
{
- while (Contents.ContainedEntities.Count > 0 )
+ foreach (var contained in Contents.ContainedEntities.ToArray())
{
- var containedEntity = Contents.ContainedEntities.First();
- Contents.Remove(containedEntity);
+ Contents.Remove(contained);
+ contained.Transform.WorldPosition = Owner.Transform.WorldPosition;
}
}
@@ -154,12 +151,44 @@ namespace Content.Server.GameObjects.Components
switch (message)
{
case RelayMovementEntityMessage msg:
- if(msg.Entity.TryGetComponent(out var handsComponent))
+ if (msg.Entity.HasComponent())
{
OpenStorage();
}
break;
}
}
+
+ public bool Remove(IEntity entity)
+ {
+ return Contents.CanRemove(entity);
+ }
+
+ public bool Insert(IEntity entity)
+ {
+ // Trying to add while open just dumps it on the ground below us.
+ if (Open)
+ {
+ entity.Transform.WorldPosition = Owner.Transform.WorldPosition;
+ return true;
+ }
+
+ return Contents.Insert(entity);
+ }
+
+ public bool CanInsert(IEntity entity)
+ {
+ if (Open)
+ {
+ return true;
+ }
+
+ if (Contents.ContainedEntities.Count >= StorageCapacityMax)
+ {
+ return false;
+ }
+
+ return Contents.CanInsert(entity);
+ }
}
}
diff --git a/Content.Server/GameObjects/Components/Items/Storage/Fill/ToolLockerFillComponent.cs b/Content.Server/GameObjects/Components/Items/Storage/Fill/ToolLockerFillComponent.cs
new file mode 100644
index 0000000000..7071481fa1
--- /dev/null
+++ b/Content.Server/GameObjects/Components/Items/Storage/Fill/ToolLockerFillComponent.cs
@@ -0,0 +1,92 @@
+using System;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Maths;
+
+namespace Content.Server.GameObjects.Components.Items.Storage.Fill
+{
+ internal sealed class ToolLockerFillComponent : Component, IMapInit
+ {
+ public override string Name => "ToolLockerFill";
+
+#pragma warning disable 649
+ [Dependency] private readonly IEntityManager _entityManager;
+#pragma warning restore 649
+
+ void IMapInit.MapInit()
+ {
+ var storage = Owner.GetComponent();
+ var random = new Random(DateTime.Now.GetHashCode() ^ Owner.Uid.GetHashCode());
+
+ void Spawn(string prototype)
+ {
+ storage.Insert(_entityManager.SpawnEntity(prototype));
+ }
+
+ if (random.Prob(0.4f))
+ {
+ Spawn("HazardVestClothing");
+ }
+
+ if (random.Prob(0.7f))
+ {
+ Spawn("FlashlightLantern");
+ }
+
+ if (random.Prob(0.7f))
+ {
+ Spawn("Screwdriver");
+ }
+
+ if (random.Prob(0.7f))
+ {
+ Spawn("Wrench");
+ }
+
+ if (random.Prob(0.7f))
+ {
+ Spawn("Welder");
+ }
+
+ if (random.Prob(0.7f))
+ {
+ Spawn("Crowbar");
+ }
+
+ if (random.Prob(0.7f))
+ {
+ Spawn("Wirecutter");
+ }
+
+ if (random.Prob(0.2f))
+ {
+ Spawn("Multitool");
+ }
+
+ if (random.Prob(0.2f))
+ {
+ Spawn("UtilityBeltClothing");
+ }
+
+ if (random.Prob(0.05f))
+ {
+ Spawn("YellowGloves");
+ }
+
+ if (random.Prob(0.4f))
+ {
+ Spawn("HelmetEngineering");
+ }
+
+ for (var i = 0; i < 3; i++)
+ {
+ if (random.Prob(0.3f))
+ {
+ Spawn("CableStack");
+ }
+ }
+ }
+ }
+}
diff --git a/Content.Server/GameObjects/Components/Items/Storage/Fill/ToolboxElectricalFillComponent.cs b/Content.Server/GameObjects/Components/Items/Storage/Fill/ToolboxElectricalFillComponent.cs
new file mode 100644
index 0000000000..40161e7c88
--- /dev/null
+++ b/Content.Server/GameObjects/Components/Items/Storage/Fill/ToolboxElectricalFillComponent.cs
@@ -0,0 +1,38 @@
+using System;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Maths;
+
+namespace Content.Server.GameObjects.Components.Items.Storage.Fill
+{
+ internal sealed class ToolboxElectricalFillComponent : Component, IMapInit
+ {
+ public override string Name => "ToolboxElectricalFill";
+
+#pragma warning disable 649
+ [Dependency] private readonly IEntityManager _entityManager;
+#pragma warning restore 649
+
+ void IMapInit.MapInit()
+ {
+ var storage = Owner.GetComponent();
+ var random = new Random(DateTime.Now.GetHashCode() ^ Owner.Uid.GetHashCode());
+
+ void Spawn(string prototype)
+ {
+ storage.Insert(_entityManager.SpawnEntity(prototype));
+ }
+
+ Spawn("Screwdriver");
+ Spawn("Crowbar");
+ Spawn("Wirecutter");
+ Spawn("CableStack");
+ Spawn("CableStack");
+
+ // 5% chance for a pair of fancy insulated gloves, else just a third cable coil.
+ Spawn(random.Prob(0.05f) ? "YellowGloves" : "CableStack");
+ }
+ }
+}
diff --git a/Content.Server/GameObjects/Components/Items/Storage/IStorageComponent.cs b/Content.Server/GameObjects/Components/Items/Storage/IStorageComponent.cs
new file mode 100644
index 0000000000..b46ea0e1de
--- /dev/null
+++ b/Content.Server/GameObjects/Components/Items/Storage/IStorageComponent.cs
@@ -0,0 +1,11 @@
+using Robust.Shared.Interfaces.GameObjects;
+
+namespace Content.Server.GameObjects.Components.Items.Storage
+{
+ public interface IStorageComponent
+ {
+ bool Remove(IEntity entity);
+ bool Insert(IEntity entity);
+ bool CanInsert(IEntity entity);
+ }
+}
diff --git a/Content.Server/GameObjects/Components/Items/Storage/ServerStorageComponent.cs b/Content.Server/GameObjects/Components/Items/Storage/ServerStorageComponent.cs
index 1f6e50afa5..33886c053d 100644
--- a/Content.Server/GameObjects/Components/Items/Storage/ServerStorageComponent.cs
+++ b/Content.Server/GameObjects/Components/Items/Storage/ServerStorageComponent.cs
@@ -18,6 +18,7 @@ using Robust.Shared.GameObjects.EntitySystemMessages;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.ViewVariables;
using Content.Server.GameObjects.Components;
+using Content.Server.GameObjects.Components.Items.Storage;
using Robust.Server.GameObjects.EntitySystemMessages;
namespace Content.Server.GameObjects
@@ -25,7 +26,7 @@ namespace Content.Server.GameObjects
///
/// Storage component for containing entities within this one, matches a UI on the client which shows stored entities
///
- public class ServerStorageComponent : SharedStorageComponent, IAttackBy, IUse, IActivate
+ public class ServerStorageComponent : SharedStorageComponent, IAttackBy, IUse, IActivate, IStorageComponent
{
#pragma warning disable 649
[Dependency] private readonly IMapManager _mapManager;
@@ -40,20 +41,6 @@ namespace Content.Server.GameObjects
private int StorageCapacityMax = 10000;
public HashSet SubscribedSessions = new HashSet();
- [ViewVariables(VVAccess.ReadWrite)]
- public bool Open
- {
- get => _open;
- set
- {
- if (_open == value)
- return;
-
- _open = value;
- Dirty();
- }
- }
-
public override void Initialize()
{
base.Initialize();
@@ -61,12 +48,6 @@ namespace Content.Server.GameObjects
storage = ContainerManagerComponent.Ensure("storagebase", Owner);
}
- ///
- public override ComponentState GetComponentState()
- {
- return new StorageComponentState(_open);
- }
-
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
@@ -243,7 +224,10 @@ namespace Content.Server.GameObjects
private void UpdateDoorState()
{
- Open = SubscribedSessions.Count != 0;
+ if (Owner.TryGetComponent(out AppearanceComponent appearance))
+ {
+ appearance.SetData(StorageVisuals.Open, SubscribedSessions.Count != 0);
+ }
}
public void HandlePlayerSessionChangeEvent(object obj, SessionStatusEventArgs SSEA)
diff --git a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineComponent.cs b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineComponent.cs
index 4d7e4c07a9..4ee7e2a16a 100644
--- a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineComponent.cs
+++ b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineComponent.cs
@@ -3,31 +3,41 @@ using System.Collections.Generic;
using Content.Shared.GameObjects.Components.Weapons.Ranged;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;
+using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Serialization;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
{
- public class BallisticMagazineComponent : Component
+ public class BallisticMagazineComponent : Component, IMapInit
{
public override string Name => "BallisticMagazine";
// Stack of loaded bullets.
+ [ViewVariables]
private readonly Stack _loadedBullets = new Stack();
+ [ViewVariables]
private string _fillType;
+ [ViewVariables]
private Container _bulletContainer;
+ [ViewVariables]
private AppearanceComponent _appearance;
private BallisticMagazineType _magazineType;
private BallisticCaliber _caliber;
private int _capacity;
+ [ViewVariables]
public BallisticMagazineType MagazineType => _magazineType;
+ [ViewVariables]
public BallisticCaliber Caliber => _caliber;
+ [ViewVariables]
public int Capacity => _capacity;
+ [ViewVariables]
public int CountLoaded => _loadedBullets.Count;
public event Action OnAmmoCountChanged;
@@ -62,18 +72,10 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
{
_loadedBullets.Push(entity);
}
- _updateAppearance();
- }
- else if (_fillType != null)
- {
- // Load up bullets from fill.
- for (var i = 0; i < Capacity; i++)
- {
- var bullet = Owner.EntityManager.SpawnEntity(_fillType);
- AddBullet(bullet);
- }
}
+ _updateAppearance();
+
OnAmmoCountChanged?.Invoke();
_appearance.SetData(BallisticMagazineVisuals.AmmoCapacity, Capacity);
}
@@ -113,6 +115,21 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
{
_appearance.SetData(BallisticMagazineVisuals.AmmoLeft, CountLoaded);
}
+
+ void IMapInit.MapInit()
+ {
+ if (_fillType == null)
+ {
+ return;
+ }
+
+ // Load up bullets from fill.
+ for (var i = 0; i < Capacity; i++)
+ {
+ var bullet = Owner.EntityManager.SpawnEntity(_fillType);
+ AddBullet(bullet);
+ }
+ }
}
public enum BallisticMagazineType
diff --git a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineWeaponComponent.cs b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineWeaponComponent.cs
index 14b82815a2..6f577bfd8b 100644
--- a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineWeaponComponent.cs
+++ b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineWeaponComponent.cs
@@ -6,31 +6,43 @@ using Content.Shared.GameObjects.Components.Weapons.Ranged;
using Content.Shared.Interfaces;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;
+using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
{
- public class BallisticMagazineWeaponComponent : BallisticWeaponComponent, IUse, IAttackBy
+ public class BallisticMagazineWeaponComponent : BallisticWeaponComponent, IUse, IAttackBy, IMapInit
{
public override string Name => "BallisticMagazineWeapon";
+ [ViewVariables]
private string _defaultMagazine;
+ [ViewVariables]
private ContainerSlot _magazineSlot;
private BallisticMagazineType _magazineType;
+ [ViewVariables]
public BallisticMagazineType MagazineType => _magazineType;
+ [ViewVariables]
private IEntity Magazine => _magazineSlot.ContainedEntity;
+ [ViewVariables]
private Random _bulletDropRandom;
+ [ViewVariables]
private string _magInSound;
+ [ViewVariables]
private string _magOutSound;
+ [ViewVariables]
private string _autoEjectSound;
+ [ViewVariables]
private bool _autoEjectMagazine;
+ [ViewVariables]
private AppearanceComponent _appearance;
private static readonly Direction[] _randomBulletDirs =
@@ -67,16 +79,9 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
{
base.Startup();
- _magazineSlot =
- ContainerManagerComponent.Ensure("ballistic_gun_magazine", Owner,
- out var alreadyExisted);
+ _magazineSlot = ContainerManagerComponent.Ensure("ballistic_gun_magazine", Owner);
- if (!alreadyExisted && _defaultMagazine != null)
- {
- var magazine = Owner.EntityManager.SpawnEntity(_defaultMagazine);
- InsertMagazine(magazine, false);
- }
- else if (Magazine != null)
+ if (Magazine != null)
{
// Already got magazine from loading a container.
Magazine.GetComponent().OnAmmoCountChanged += _magazineAmmoCountChanged;
@@ -262,5 +267,14 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
component.EjectMagazine();
}
}
+
+ void IMapInit.MapInit()
+ {
+ if (_defaultMagazine != null)
+ {
+ var magazine = Owner.EntityManager.SpawnEntity(_defaultMagazine);
+ InsertMagazine(magazine, false);
+ }
+ }
}
}
diff --git a/Content.Shared/GameObjects/Components/Storage/SharedStorageComponent.cs b/Content.Shared/GameObjects/Components/Storage/SharedStorageComponent.cs
index b987fc761e..db850840a1 100644
--- a/Content.Shared/GameObjects/Components/Storage/SharedStorageComponent.cs
+++ b/Content.Shared/GameObjects/Components/Storage/SharedStorageComponent.cs
@@ -9,29 +9,6 @@ namespace Content.Shared.GameObjects.Components.Storage
{
public override string Name => "Storage";
public override uint? NetID => ContentNetIDs.INVENTORY;
- public override Type StateType => typeof(StorageComponentState);
-
- protected bool _open;
-
- ///
- public override void ExposeData(ObjectSerializer serializer)
- {
- base.ExposeData(serializer);
-
- serializer.DataField(ref _open, "open", false);
- }
- }
-
- [Serializable, NetSerializable]
- public class StorageComponentState : ComponentState
- {
- public bool Open { get; }
-
- public StorageComponentState(bool open)
- : base(ContentNetIDs.INVENTORY)
- {
- Open = open;
- }
}
///
@@ -92,4 +69,11 @@ namespace Content.Shared.GameObjects.Components.Storage
Directed = true;
}
}
+
+ [NetSerializable]
+ [Serializable]
+ public enum StorageVisuals
+ {
+ Open
+ }
}
diff --git a/Resources/Maps/stationstation.yml b/Resources/Maps/stationstation.yml
index 81cf3a8cdd..69bf08f6c3 100644
--- a/Resources/Maps/stationstation.yml
+++ b/Resources/Maps/stationstation.yml
@@ -2,7 +2,7 @@ meta:
format: 2
name: DemoStation
author: Space-Wizards
- postmapinit: true
+ postmapinit: false
tilemap:
0: space
1: floor
@@ -1075,12 +1075,6 @@ entities:
pos: -7.5,-4.5
rot: -1.5707963267949 rad
type: Transform
-- type: ammo_casing_12mm
- uid: 144
- components:
- - parent: 379
- grid: 0
- type: Transform
- type: spawn_point_latejoin
uid: 145
components:
@@ -1153,30 +1147,6 @@ entities:
entities: []
type: Robust.Server.GameObjects.Components.Container.Container
type: ContainerContainer
-- type: ammo_casing_12mm
- uid: 153
- components:
- - parent: 380
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 154
- components:
- - parent: 380
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 155
- components:
- - parent: 380
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 156
- components:
- - parent: 380
- grid: 0
- type: Transform
- type: fire_extinguisher
uid: 157
components:
@@ -1184,54 +1154,6 @@ entities:
pos: -1.297692,-5.396082
rot: -1.5707963267949 rad
type: Transform
-- type: ammo_casing_12mm
- uid: 158
- components:
- - parent: 380
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 159
- components:
- - parent: 380
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 160
- components:
- - parent: 380
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 161
- components:
- - parent: 380
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 162
- components:
- - parent: 380
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 163
- components:
- - parent: 380
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 164
- components:
- - parent: 380
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 165
- components:
- - parent: 380
- grid: 0
- type: Transform
- type: spawn_point_latejoin
uid: 166
components:
@@ -1246,12 +1168,6 @@ entities:
pos: -5.5,-0.5
rot: -1.5707963267949 rad
type: Transform
-- type: ammo_casing_12mm
- uid: 168
- components:
- - parent: 380
- grid: 0
- type: Transform
- type: poweredsmalllight
uid: 169
components:
@@ -1281,24 +1197,6 @@ entities:
- parent: 169
grid: 0
type: Transform
-- type: ammo_casing_12mm
- uid: 172
- components:
- - parent: 380
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 173
- components:
- - parent: 380
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 174
- components:
- - parent: 380
- grid: 0
- type: Transform
- type: table
uid: 175
components:
@@ -1709,18 +1607,6 @@ entities:
pos: -10.5,0.5
rot: -1.5707963267949 rad
type: Transform
-- type: ammo_casing_12mm
- uid: 231
- components:
- - parent: 380
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 232
- components:
- - parent: 380
- grid: 0
- type: Transform
- type: airlock
uid: 233
components:
@@ -2104,7 +1990,7 @@ entities:
pos: 7.5,-7.5
rot: -1.5707963267949 rad
type: Transform
-- type: YellowToolboxItem
+- type: YellowToolboxItemFilled
uid: 278
components:
- grid: 0
@@ -2116,7 +2002,7 @@ entities:
entities: []
type: Robust.Server.GameObjects.Components.Container.Container
type: ContainerContainer
-- type: YellowToolboxItem
+- type: YellowToolboxItemFilled
uid: 279
components:
- grid: 0
@@ -2135,18 +2021,6 @@ entities:
pos: -1.934832,-5.154238
rot: -1.5707963267949 rad
type: Transform
- - containers:
- flashlight_cell_container:
- entities:
- - 281
- type: Content.Server.GameObjects.ContainerSlot
- type: ContainerContainer
-- type: PowerCellSmallHyper
- uid: 281
- components:
- - parent: 280
- grid: 0
- type: Transform
- type: FlashlightLantern
uid: 282
components:
@@ -2154,24 +2028,6 @@ entities:
pos: -2.017696,-5.71715
rot: -1.5707963267949 rad
type: Transform
- - containers:
- flashlight_cell_container:
- entities:
- - 283
- type: Content.Server.GameObjects.ContainerSlot
- type: ContainerContainer
-- type: PowerCellSmallHyper
- uid: 283
- components:
- - parent: 282
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 284
- components:
- - parent: 380
- grid: 0
- type: Transform
- type: Crowbar
uid: 285
components:
@@ -2231,151 +2087,6 @@ entities:
pos: -6.605512,7.638151
rot: -1.5707963267949 rad
type: Transform
- - containers:
- magazine_bullet_container:
- entities:
- - 292
- - 293
- - 294
- - 295
- - 296
- - 297
- - 298
- - 299
- - 300
- - 301
- - 302
- - 303
- - 304
- - 305
- - 306
- - 307
- - 308
- - 309
- - 310
- - 311
- type: Robust.Server.GameObjects.Components.Container.Container
- type: ContainerContainer
-- type: ammo_casing_12mm
- uid: 292
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 293
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 294
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 295
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 296
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 297
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 298
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 299
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 300
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 301
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 302
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 303
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 304
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 305
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 306
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 307
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 308
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 309
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 310
- components:
- - parent: 291
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 311
- components:
- - parent: 291
- grid: 0
- type: Transform
- type: magazine_12mm_filled
uid: 312
components:
@@ -2383,151 +2094,6 @@ entities:
pos: -6.339887,7.669401
rot: -1.5707963267949 rad
type: Transform
- - containers:
- magazine_bullet_container:
- entities:
- - 313
- - 314
- - 315
- - 316
- - 317
- - 318
- - 319
- - 320
- - 321
- - 322
- - 323
- - 324
- - 325
- - 326
- - 327
- - 328
- - 329
- - 330
- - 331
- - 332
- type: Robust.Server.GameObjects.Components.Container.Container
- type: ContainerContainer
-- type: ammo_casing_12mm
- uid: 313
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 314
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 315
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 316
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 317
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 318
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 319
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 320
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 321
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 322
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 323
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 324
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 325
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 326
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 327
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 328
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 329
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 330
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 331
- components:
- - parent: 312
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 332
- components:
- - parent: 312
- grid: 0
- type: Transform
- type: magazine_12mm_filled
uid: 333
components:
@@ -2535,151 +2101,6 @@ entities:
pos: -6.027387,7.622526
rot: -1.5707963267949 rad
type: Transform
- - containers:
- magazine_bullet_container:
- entities:
- - 334
- - 335
- - 336
- - 337
- - 338
- - 339
- - 340
- - 341
- - 342
- - 343
- - 344
- - 345
- - 346
- - 347
- - 348
- - 349
- - 350
- - 351
- - 352
- - 353
- type: Robust.Server.GameObjects.Components.Container.Container
- type: ContainerContainer
-- type: ammo_casing_12mm
- uid: 334
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 335
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 336
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 337
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 338
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 339
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 340
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 341
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 342
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 343
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 344
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 345
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 346
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 347
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 348
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 349
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 350
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 351
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 352
- components:
- - parent: 333
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 353
- components:
- - parent: 333
- grid: 0
- type: Transform
- type: BackpackClothing
uid: 354
components:
@@ -2718,166 +2139,6 @@ entities:
pos: -2.524035,7.579326
rot: -1.5707963267949 rad
type: Transform
- - containers:
- ballistics_chamber_0:
- entities:
- - 378
- type: Content.Server.GameObjects.ContainerSlot
- ballistic_gun_magazine:
- entities:
- - 358
- type: Content.Server.GameObjects.ContainerSlot
- type: ContainerContainer
-- type: magazine_12mm_filled
- uid: 358
- components:
- - parent: 357
- grid: 0
- type: Transform
- - containers:
- magazine_bullet_container:
- entities:
- - 359
- - 360
- - 361
- - 362
- - 363
- - 364
- - 365
- - 366
- - 367
- - 368
- - 369
- - 370
- - 371
- - 372
- - 373
- - 374
- - 375
- - 376
- - 377
- type: Robust.Server.GameObjects.Components.Container.Container
- type: ContainerContainer
-- type: ammo_casing_12mm
- uid: 359
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 360
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 361
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 362
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 363
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 364
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 365
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 366
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 367
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 368
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 369
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 370
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 371
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 372
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 373
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 374
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 375
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 376
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 377
- components:
- - parent: 358
- grid: 0
- type: Transform
-- type: ammo_casing_12mm
- uid: 378
- components:
- - parent: 357
- grid: 0
- type: Transform
- type: smg_c20r
uid: 379
components:
@@ -2885,46 +2146,6 @@ entities:
pos: -1.94591,7.485576
rot: -1.5707963267949 rad
type: Transform
- - containers:
- ballistics_chamber_0:
- entities:
- - 144
- type: Content.Server.GameObjects.ContainerSlot
- ballistic_gun_magazine:
- entities:
- - 380
- type: Content.Server.GameObjects.ContainerSlot
- type: ContainerContainer
-- type: magazine_12mm_filled
- uid: 380
- components:
- - parent: 379
- grid: 0
- type: Transform
- - containers:
- magazine_bullet_container:
- entities:
- - 231
- - 232
- - 174
- - 173
- - 172
- - 153
- - 154
- - 155
- - 156
- - 284
- - 158
- - 159
- - 160
- - 161
- - 162
- - 163
- - 164
- - 165
- - 168
- type: Robust.Server.GameObjects.Components.Container.Container
- type: ContainerContainer
- type: wall
uid: 381
components:
diff --git a/Resources/Prototypes/Entities/Items.yml b/Resources/Prototypes/Entities/Items.yml
index 1ebd8abe2a..d4874e8adf 100644
--- a/Resources/Prototypes/Entities/Items.yml
+++ b/Resources/Prototypes/Entities/Items.yml
@@ -47,7 +47,7 @@
Size: 9999
- type: entity
- name: "Electrical Toolbox With Handle"
+ name: Electrical Toolbox
parent: BaseItem
id: YellowToolboxItem
description: A toolbox typically stocked with electrical gear
@@ -61,6 +61,13 @@
- type: Item
Size: 9999
+- type: entity
+ id: YellowToolboxItemFilled
+ name: Electrical Toolbox (Filled)
+ parent: YellowToolboxItem
+ components:
+ - type: ToolboxElectricalFill
+
- type: entity
name: "Extra-Grip™ Mop"
parent: BaseItem
diff --git a/Resources/Prototypes/Entities/closet.yml b/Resources/Prototypes/Entities/closet.yml
index ba5323d54a..4ef562074a 100644
--- a/Resources/Prototypes/Entities/closet.yml
+++ b/Resources/Prototypes/Entities/closet.yml
@@ -8,6 +8,7 @@
layers:
- state: generic
- state: generic_door
+ map: ["enum.StorageVisualLayers.Door"]
- type: Icon
sprite: Buildings/closet.rsi
@@ -23,10 +24,12 @@
mass: 25
Anchored: false
- type: EntityStorage
- - type: Storage
- state_door_open: generic_open
- state_door_closed: generic_door
- type: PlaceableSurface
+ - type: Appearance
+ visuals:
+ - type: StorageVisualizer2D
+ state_open: generic_open
+ state_closed: generic_door
placement:
snap:
@@ -40,16 +43,26 @@
- type: Sprite
sprite: Buildings/closet.rsi
layers:
- - state: eng
- - state: eng_tool_door
+ - state: eng
+ - state: eng_tool_door
+ map: ["enum.StorageVisualLayers.Door"]
- - type: Storage
- state_door_closed: eng_tool_door
- state_door_open: eng_open
+ - type: Appearance
+ visuals:
+ - type: StorageVisualizer2D
+ state_open: eng_open
+ state_closed: eng_tool_door
- type: Icon
state: eng_tool_door
+- type: entity
+ id: locker_tool_filled
+ name: Tool Locker (Filled)
+ parent: locker_tool
+ components:
+ - type: ToolLockerFill
+
- type: entity
id: locker_electrical_supplies
name: Electrical Supplies Locker
@@ -58,12 +71,15 @@
- type: Sprite
sprite: Buildings/closet.rsi
layers:
- - state: eng
- - state: eng_elec_door
+ - state: eng
+ - state: eng_elec_door
+ map: ["enum.StorageVisualLayers.Door"]
- - type: Storage
- state_door_closed: eng_elec_door
- state_door_open: eng_open
+ - type: Appearance
+ visuals:
+ - type: StorageVisualizer2D
+ state_open: eng_open
+ state_closed: eng_elec_door
- type: Icon
state: eng_elec_door
@@ -76,12 +92,15 @@
- type: Sprite
sprite: Buildings/closet.rsi
layers:
- - state: eng
- - state: eng_weld_door
+ - state: eng
+ - state: eng_weld_door
+ map: ["enum.StorageVisualLayers.Door"]
- - type: Storage
- state_door_closed: eng_weld_door
- state_door_open: eng_open
+ - type: Appearance
+ visuals:
+ - type: StorageVisualizer2D
+ state_open: eng_open
+ state_closed: eng_weld_door
- type: Icon
state: eng_weld_door
@@ -94,12 +113,15 @@
- type: Sprite
sprite: Buildings/closet.rsi
layers:
- - state: eng
- - state: eng_rad_door
+ - state: eng
+ - state: eng_rad_door
+ map: ["enum.StorageVisualLayers.Door"]
- - type: Storage
- state_door_closed: eng_rad_door
- state_door_open: eng_open
+ - type: Appearance
+ visuals:
+ - type: StorageVisualizer2D
+ state_open: eng_open
+ state_closed: eng_rad_door
- type: Icon
state: eng_rad_door