RNG timers for IEDs + small tweaks (#22099)
This commit is contained in:
@@ -0,0 +1,22 @@
|
|||||||
|
using Content.Server.Explosion.EntitySystems;
|
||||||
|
|
||||||
|
namespace Content.Server.Explosion.Components;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// This is used for randomizing a <see cref="RandomTimerTriggerComponent"/> on MapInit
|
||||||
|
/// </summary>
|
||||||
|
[RegisterComponent, Access(typeof(TriggerSystem))]
|
||||||
|
public sealed partial class RandomTimerTriggerComponent : Component
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The minimum random trigger time.
|
||||||
|
/// </summary>
|
||||||
|
[DataField]
|
||||||
|
public float Min;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The maximum random trigger time.
|
||||||
|
/// </summary>
|
||||||
|
[DataField]
|
||||||
|
public float Max;
|
||||||
|
}
|
||||||
@@ -4,7 +4,6 @@ using Content.Shared.Examine;
|
|||||||
using Content.Shared.Interaction.Events;
|
using Content.Shared.Interaction.Events;
|
||||||
using Content.Shared.Popups;
|
using Content.Shared.Popups;
|
||||||
using Content.Shared.Verbs;
|
using Content.Shared.Verbs;
|
||||||
using Robust.Shared.Player;
|
|
||||||
|
|
||||||
namespace Content.Server.Explosion.EntitySystems;
|
namespace Content.Server.Explosion.EntitySystems;
|
||||||
|
|
||||||
@@ -18,6 +17,7 @@ public sealed partial class TriggerSystem
|
|||||||
SubscribeLocalEvent<OnUseTimerTriggerComponent, ExaminedEvent>(OnExamined);
|
SubscribeLocalEvent<OnUseTimerTriggerComponent, ExaminedEvent>(OnExamined);
|
||||||
SubscribeLocalEvent<OnUseTimerTriggerComponent, GetVerbsEvent<AlternativeVerb>>(OnGetAltVerbs);
|
SubscribeLocalEvent<OnUseTimerTriggerComponent, GetVerbsEvent<AlternativeVerb>>(OnGetAltVerbs);
|
||||||
SubscribeLocalEvent<OnUseTimerTriggerComponent, EntityStuckEvent>(OnStuck);
|
SubscribeLocalEvent<OnUseTimerTriggerComponent, EntityStuckEvent>(OnStuck);
|
||||||
|
SubscribeLocalEvent<RandomTimerTriggerComponent, MapInitEvent>(OnRandomTimerTriggerMapInit);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnStuck(EntityUid uid, OnUseTimerTriggerComponent component, EntityStuckEvent args)
|
private void OnStuck(EntityUid uid, OnUseTimerTriggerComponent component, EntityStuckEvent args)
|
||||||
@@ -114,6 +114,16 @@ public sealed partial class TriggerSystem
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnRandomTimerTriggerMapInit(Entity<RandomTimerTriggerComponent> ent, ref MapInitEvent args)
|
||||||
|
{
|
||||||
|
var (_, comp) = ent;
|
||||||
|
|
||||||
|
if (!TryComp<OnUseTimerTriggerComponent>(ent, out var timerTriggerComp))
|
||||||
|
return;
|
||||||
|
|
||||||
|
timerTriggerComp.Delay = _random.NextFloat(comp.Min, comp.Max);
|
||||||
|
}
|
||||||
|
|
||||||
private void CycleDelay(OnUseTimerTriggerComponent component, EntityUid user)
|
private void CycleDelay(OnUseTimerTriggerComponent component, EntityUid user)
|
||||||
{
|
{
|
||||||
if (component.DelayOptions == null || component.DelayOptions.Count == 1)
|
if (component.DelayOptions == null || component.DelayOptions.Count == 1)
|
||||||
|
|||||||
@@ -25,6 +25,7 @@ using Content.Shared.Mobs;
|
|||||||
using Content.Shared.Mobs.Components;
|
using Content.Shared.Mobs.Components;
|
||||||
using Content.Shared.Weapons.Ranged.Events;
|
using Content.Shared.Weapons.Ranged.Events;
|
||||||
using Robust.Shared.Audio.Systems;
|
using Robust.Shared.Audio.Systems;
|
||||||
|
using Robust.Shared.Random;
|
||||||
|
|
||||||
namespace Content.Server.Explosion.EntitySystems
|
namespace Content.Server.Explosion.EntitySystems
|
||||||
{
|
{
|
||||||
@@ -62,6 +63,7 @@ namespace Content.Server.Explosion.EntitySystems
|
|||||||
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
||||||
[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
|
[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
|
||||||
[Dependency] private readonly RadioSystem _radioSystem = default!;
|
[Dependency] private readonly RadioSystem _radioSystem = default!;
|
||||||
|
[Dependency] private readonly IRobustRandom _random = default!;
|
||||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||||
|
|
||||||
public override void Initialize()
|
public override void Initialize()
|
||||||
|
|||||||
@@ -11,6 +11,7 @@
|
|||||||
sprite: Objects/Weapons/Bombs/ied.rsi
|
sprite: Objects/Weapons/Bombs/ied.rsi
|
||||||
layers:
|
layers:
|
||||||
- state: base
|
- state: base
|
||||||
|
map: ["enum.TriggerVisualLayers.Base"]
|
||||||
- state: fuel
|
- state: fuel
|
||||||
- state: wires
|
- state: wires
|
||||||
- type: Item
|
- type: Item
|
||||||
@@ -19,8 +20,12 @@
|
|||||||
delay: 5
|
delay: 5
|
||||||
examinable: false
|
examinable: false
|
||||||
initialBeepDelay: 0
|
initialBeepDelay: 0
|
||||||
beepSound: /Audio/Effects/lightburn.ogg
|
beepSound:
|
||||||
# TODO: random timer when crafted
|
path: /Audio/Weapons/Guns/MagOut/pistol_magout.ogg
|
||||||
|
volume: 1
|
||||||
|
- type: RandomTimerTrigger
|
||||||
|
min: 0
|
||||||
|
max: 60
|
||||||
- type: Explosive # Weak explosion in a very small radius. Doesn't break underplating.
|
- type: Explosive # Weak explosion in a very small radius. Doesn't break underplating.
|
||||||
explosionType: Default
|
explosionType: Default
|
||||||
totalIntensity: 20
|
totalIntensity: 20
|
||||||
@@ -28,6 +33,10 @@
|
|||||||
maxIntensity: 3
|
maxIntensity: 3
|
||||||
canCreateVacuum: false
|
canCreateVacuum: false
|
||||||
- type: ExplodeOnTrigger
|
- type: ExplodeOnTrigger
|
||||||
|
- type: Appearance
|
||||||
|
- type: AnimationPlayer
|
||||||
|
- type: TimerTriggerVisuals
|
||||||
|
unprimedSprite: base
|
||||||
- type: Damageable
|
- type: Damageable
|
||||||
damageContainer: Inorganic
|
damageContainer: Inorganic
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
|
|||||||
Binary file not shown.
|
Before Width: | Height: | Size: 884 B After Width: | Height: | Size: 913 B |
@@ -18,6 +18,15 @@
|
|||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "wires"
|
"name": "wires"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "primed",
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
0.5,
|
||||||
|
0.5
|
||||||
|
]
|
||||||
|
]
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|||||||
BIN
Resources/Textures/Objects/Weapons/Bombs/ied.rsi/primed.png
Normal file
BIN
Resources/Textures/Objects/Weapons/Bombs/ied.rsi/primed.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.0 KiB |
Reference in New Issue
Block a user