Toolshed (#17895)
* ogh * i should save my work * ogh * hhcdfhjbghshbxdfhghshc - lots of bugs in parsing still - invocation is a stub * expr parsing works * awawa * Saving work * Improve APIs a bit all around, add shortcuts. * awa * awa * AAAAAA * save work * Move shit to engine * lord * bql is kill * forgot the fucking bike rack * bql is kill for real * pjb will kill me * aughfhbdj * adgddf * gdsgvfvxshngfgh * b * hfsjhghj * a * tf you mean i have to document it * follow C# standards * Assorted cleanup and documentation pass, minor bugfix in ValueRefParser. * Start porting old commands, remove that pesky prefix in favor of integrating with the shell. * bw * Fix valueref up a bit, improve autocomplete for it. * awa * fix tests * git shut up * Arithmetic commands. * parse improvements * Update engine. --------- Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
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62
Content.Server/NewCon/Commands/Verbs/RunVerbAsCommand.cs
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62
Content.Server/NewCon/Commands/Verbs/RunVerbAsCommand.cs
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using System.Linq;
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using Content.Server.Administration;
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using Content.Shared.Administration;
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using Content.Shared.Verbs;
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using Robust.Shared.Toolshed;
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using Robust.Shared.Toolshed.Syntax;
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using Robust.Shared.Toolshed.TypeParsers;
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namespace Content.Server.NewCon.Commands.Verbs;
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[ToolshedCommand, AdminCommand(AdminFlags.Admin)]
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public sealed class RunVerbAsCommand : ToolshedCommand
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{
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private SharedVerbSystem? _verb;
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[CommandImplementation]
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public IEnumerable<EntityUid> RunVerbAs(
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[CommandInvocationContext] IInvocationContext ctx,
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[PipedArgument] IEnumerable<EntityUid> input,
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[CommandArgument] ValueRef<EntityUid> runner,
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[CommandArgument] string verb
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)
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{
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_verb ??= GetSys<SharedVerbSystem>();
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verb = verb.ToLowerInvariant();
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foreach (var i in input)
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{
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var runnerEid = runner.Evaluate(ctx);
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if (EntityManager.Deleted(runnerEid) && runnerEid != default)
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ctx.ReportError(new DeadEntity(runnerEid));
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if (ctx.GetErrors().Any())
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yield break;
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var verbs = _verb.GetLocalVerbs(i, runnerEid, Verb.VerbTypes, true);
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// if the "verb name" is actually a verb-type, try run any verb of that type.
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var verbType = Verb.VerbTypes.FirstOrDefault(x => x.Name == verb);
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if (verbType != null)
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{
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var verbTy = verbs.FirstOrDefault(v => v.GetType() == verbType);
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if (verbTy != null)
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{
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_verb.ExecuteVerb(verbTy, runnerEid, i, forced: true);
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yield return i;
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}
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}
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foreach (var verbTy in verbs)
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{
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if (verbTy.Text.ToLowerInvariant() == verb)
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{
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_verb.ExecuteVerb(verbTy, runnerEid, i, forced: true);
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yield return i;
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}
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}
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}
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}
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}
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