* ogh

* i should save my work

* ogh

* hhcdfhjbghshbxdfhghshc
- lots of bugs in parsing still
- invocation is a stub

* expr parsing works

* awawa

* Saving work

* Improve APIs a bit all around, add shortcuts.

* awa

* awa

* AAAAAA

* save work

* Move shit to engine

* lord

* bql is kill

* forgot the fucking bike rack

* bql is kill for real

* pjb will kill me

* aughfhbdj

* adgddf

* gdsgvfvxshngfgh

* b

* hfsjhghj

* a

* tf you mean i have to document it

* follow C# standards

* Assorted cleanup and documentation pass, minor bugfix in ValueRefParser.

* Start porting old commands, remove that pesky prefix in favor of integrating with the shell.

* bw

* Fix valueref up a bit, improve autocomplete for it.

* awa

* fix tests

* git shut up

* Arithmetic commands.

* parse improvements

* Update engine.

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
This commit is contained in:
Moony
2023-08-02 16:09:08 -05:00
committed by GitHub
parent ad61c21c01
commit e2b22a4cd8
48 changed files with 1204 additions and 793 deletions

View File

@@ -19,18 +19,15 @@ using Content.Server.Preferences.Managers;
using Content.Server.ServerInfo;
using Content.Server.ServerUpdates;
using Content.Server.Voting.Managers;
using Content.Shared.Administration;
using Content.Shared.CCVar;
using Content.Shared.Kitchen;
using Robust.Server;
using Robust.Server.Bql;
using Robust.Shared.Configuration;
using Robust.Server.ServerStatus;
using Robust.Shared.ContentPack;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
using Content.Server.Station.Systems;
using Content.Shared.Localizations;
namespace Content.Server.Entry
@@ -145,7 +142,6 @@ namespace Content.Server.Entry
IoCManager.Resolve<IGameMapManager>().Initialize();
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<GameTicker>().PostInitialize();
IoCManager.Resolve<IBqlQueryManager>().DoAutoRegistrations();
IoCManager.Resolve<IBanManager>().Initialize();
}
}