Toolshed (#17895)
* ogh * i should save my work * ogh * hhcdfhjbghshbxdfhghshc - lots of bugs in parsing still - invocation is a stub * expr parsing works * awawa * Saving work * Improve APIs a bit all around, add shortcuts. * awa * awa * AAAAAA * save work * Move shit to engine * lord * bql is kill * forgot the fucking bike rack * bql is kill for real * pjb will kill me * aughfhbdj * adgddf * gdsgvfvxshngfgh * b * hfsjhghj * a * tf you mean i have to document it * follow C# standards * Assorted cleanup and documentation pass, minor bugfix in ValueRefParser. * Start porting old commands, remove that pesky prefix in favor of integrating with the shell. * bw * Fix valueref up a bit, improve autocomplete for it. * awa * fix tests * git shut up * Arithmetic commands. * parse improvements * Update engine. --------- Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
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Content.Client/Bql/ToolshedVisualizeWindow.xaml.cs
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49
Content.Client/Bql/ToolshedVisualizeWindow.xaml.cs
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using System.Numerics;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Console;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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namespace Content.Client.Bql;
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[GenerateTypedNameReferences]
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internal sealed partial class ToolshedVisualizeWindow : DefaultWindow
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{
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private readonly IClientConsoleHost _console;
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private readonly ILocalizationManager _loc;
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public ToolshedVisualizeWindow(IClientConsoleHost console, ILocalizationManager loc)
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{
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_console = console;
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_loc = loc;
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RobustXamlLoader.Load(this);
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}
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protected override Vector2 ContentsMinimumSize => new(500, 700);
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public void Update((string name, EntityUid entity)[] entities)
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{
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StatusLabel.Text = _loc.GetString("ui-bql-results-status", ("count", entities.Length));
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ItemList.RemoveAllChildren();
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foreach (var (name, entity) in entities)
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{
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var nameLabel = new Label { Text = name, HorizontalExpand = true };
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var tpButton = new Button { Text = _loc.GetString("ui-bql-results-tp") };
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tpButton.OnPressed += _ => _console.ExecuteCommand($"tpto {entity}");
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tpButton.ToolTip = _loc.GetString("ui-bql-results-tp-tooltip");
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var vvButton = new Button { Text = _loc.GetString("ui-bql-results-vv") };
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vvButton.ToolTip = _loc.GetString("ui-bql-results-vv-tooltip");
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vvButton.OnPressed += _ => _console.ExecuteCommand($"vv {entity}");
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ItemList.AddChild(new BoxContainer
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{
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Orientation = BoxContainer.LayoutOrientation.Horizontal,
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Children = { nameLabel, tpButton, vvButton }
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});
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}
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}
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}
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