Emaggable protolathe (#18456)
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@@ -9,6 +9,7 @@ using Content.Server.Power.EntitySystems;
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using Content.Server.Stack;
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using Content.Server.UserInterface;
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using Content.Shared.Database;
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using Content.Shared.Emag.Components;
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using Content.Shared.Lathe;
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using Content.Shared.Materials;
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using Content.Shared.Research.Components;
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@@ -31,7 +32,6 @@ namespace Content.Server.Lathe
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[Dependency] private readonly UserInterfaceSystem _uiSys = default!;
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[Dependency] private readonly MaterialStorageSystem _materialStorage = default!;
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[Dependency] private readonly StackSystem _stack = default!;
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public override void Initialize()
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{
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base.Initialize();
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@@ -48,8 +48,8 @@ namespace Content.Server.Lathe
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SubscribeLocalEvent<LatheComponent, BeforeActivatableUIOpenEvent>((u, c, _) => UpdateUserInterfaceState(u, c));
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SubscribeLocalEvent<LatheComponent, MaterialAmountChangedEvent>(OnMaterialAmountChanged);
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SubscribeLocalEvent<TechnologyDatabaseComponent, LatheGetRecipesEvent>(OnGetRecipes);
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SubscribeLocalEvent<EmagLatheRecipesComponent, LatheGetRecipesEvent>(GetEmagLatheRecipes);
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}
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public override void Update(float frameTime)
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@@ -202,6 +202,24 @@ namespace Content.Server.Lathe
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}
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}
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private void GetEmagLatheRecipes(EntityUid uid, EmagLatheRecipesComponent component, LatheGetRecipesEvent args)
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{
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if (uid != args.Lathe || !TryComp<TechnologyDatabaseComponent>(uid, out var technologyDatabase))
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return;
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if (!HasComp<EmaggedComponent>(uid))
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return;
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foreach (var recipe in component.EmagDynamicRecipes)
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{
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if (!technologyDatabase.UnlockedRecipes.Contains(recipe) || args.Recipes.Contains(recipe))
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continue;
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args.Recipes.Add(recipe);
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}
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foreach (var recipe in component.EmagStaticRecipes)
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{
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args.Recipes.Add(recipe);
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}
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}
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private void OnMaterialAmountChanged(EntityUid uid, LatheComponent component, ref MaterialAmountChangedEvent args)
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{
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UpdateUserInterfaceState(uid, component);
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@@ -272,7 +290,6 @@ namespace Content.Server.Lathe
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{
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return GetAvailableRecipes(uid, component).Contains(recipe.ID);
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}
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#region UI Messages
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private void OnLatheQueueRecipeMessage(EntityUid uid, LatheComponent component, LatheQueueRecipeMessage args)
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25
Content.Shared/Lathe/EmagLatheComponent.cs
Normal file
25
Content.Shared/Lathe/EmagLatheComponent.cs
Normal file
@@ -0,0 +1,25 @@
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using Content.Shared.Research.Prototypes;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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namespace Content.Shared.Lathe
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{
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[RegisterComponent, NetworkedComponent]
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[AutoGenerateComponentState]
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public sealed partial class EmagLatheRecipesComponent : Component
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{
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/// <summary>
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/// All of the dynamic recipes that the lathe is capable to get using EMAG
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/// </summary>
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[DataField("emagDynamicRecipes", customTypeSerializer: typeof(PrototypeIdListSerializer<LatheRecipePrototype>))]
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[AutoNetworkedField]
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public List<string> EmagDynamicRecipes = new();
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/// <summary>
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/// All of the static recipes that the lathe is capable to get using EMAG
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/// </summary>
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[DataField("emagStaticRecipes", customTypeSerializer: typeof(PrototypeIdListSerializer<LatheRecipePrototype>))]
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[AutoNetworkedField]
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public List<string> EmagStaticRecipes = new();
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}
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}
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@@ -33,7 +33,6 @@ namespace Content.Shared.Lathe
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/// </summary>
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[DataField("producingSound")]
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public SoundSpecifier? ProducingSound;
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#region Visualizer info
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[DataField("idleState", required: true)]
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public string IdleState = default!;
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@@ -1,4 +1,5 @@
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using Content.Shared.Materials;
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using Content.Shared.Emag.Systems;
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using Content.Shared.Materials;
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using Content.Shared.Research.Prototypes;
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using JetBrains.Annotations;
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using Robust.Shared.GameStates;
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@@ -22,6 +23,7 @@ public abstract class SharedLatheSystem : EntitySystem
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SubscribeLocalEvent<LatheComponent, ComponentGetState>(OnGetState);
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SubscribeLocalEvent<LatheComponent, ComponentHandleState>(OnHandleState);
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SubscribeLocalEvent<EmagLatheRecipesComponent, GotEmaggedEvent>(OnEmagged);
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}
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private void OnGetState(EntityUid uid, LatheComponent component, ref ComponentGetState args)
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@@ -59,6 +61,11 @@ public abstract class SharedLatheSystem : EntitySystem
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return true;
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}
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private void OnEmagged(EntityUid uid, EmagLatheRecipesComponent component, ref GotEmaggedEvent args)
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{
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args.Handled = true;
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}
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public static int AdjustMaterial(int original, bool reduce, float multiplier)
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=> reduce ? (int) MathF.Ceiling(original * multiplier) : original;
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@@ -125,6 +125,46 @@
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- SubstationMachineCircuitboard
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- CellRechargerCircuitboard
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- WeaponCapacitorRechargerCircuitboard
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- type: EmagLatheRecipes
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emagStaticRecipes:
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- CartridgePistol
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- CartridgeMagnum
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- ShellShotgun
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- ShellShotgunFlare
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- ShellTranquilizer
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- CartridgeLightRifle
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- CartridgeRifle
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- MagazineBoxPistol
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- MagazineBoxMagnum
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- MagazineBoxRifle
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- MagazineBoxLightRifle
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emagDynamicRecipes:
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- CartridgePistolRubber
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- CartridgeMagnumRubber
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- ShellShotgunBeanbag
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- CartridgeRifleRubber
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- CartridgeLightRifleRubber
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- MagazineBoxPistolRubber
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- MagazineBoxMagnumRubber
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- MagazineBoxRifleRubber
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- MagazineBoxLightRifleRubber
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- CartridgePistolHighVelocity
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- CartridgeMagnumHighVelocity
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- CartridgeLightRifleHighVelocity
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- CartridgeRifleHighVelocity
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- MagazineBoxPistolHighVelocity
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- MagazineBoxMagnumHighVelocity
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- MagazineBoxLightRifleHighVelocity
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- MagazineBoxRifleHighVelocity
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- ShellShotgunIncendiary
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- CartridgePistolIncendiary
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- CartridgeMagnumIncendiary
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- CartridgeLightRifleIncendiary
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- CartridgeRifleIncendiary
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- MagazineBoxPistolIncendiary
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- MagazineBoxMagnumIncendiary
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- MagazineBoxLightRifleIncendiary
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- MagazineBoxRifleIncendiary
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- type: entity
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id: Protolathe
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@@ -228,6 +268,14 @@
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- WelderExperimental
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- JawsOfLife
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- ClothingEyesGlassesChemical
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- type: EmagLatheRecipes
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emagDynamicRecipes:
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- ExplosivePayload
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- WeaponLaserCarbine
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- WeaponAdvancedLaser
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- WeaponLaserCannon
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- WeaponXrayCannon
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- WeaponTaser
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- type: entity
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id: CircuitImprinter
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