Fix magic mirror prediction (#27356)
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@@ -1,10 +1,29 @@
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using Content.Shared.DoAfter;
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using Content.Shared.Humanoid.Markings;
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using Robust.Shared.Player;
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using Content.Shared.Interaction;
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using Robust.Shared.Serialization;
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namespace Content.Shared.MagicMirror;
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public abstract class SharedMagicMirrorSystem : EntitySystem
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{
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[Dependency] private readonly SharedInteractionSystem _interaction = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<MagicMirrorComponent, BoundUserInterfaceCheckRangeEvent>(OnMirrorRangeCheck);
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}
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private void OnMirrorRangeCheck(EntityUid uid, MagicMirrorComponent component, ref BoundUserInterfaceCheckRangeEvent args)
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{
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if (!Exists(component.Target) || !_interaction.InRangeUnobstructed(uid, component.Target.Value))
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{
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args.Result = BoundUserInterfaceRangeResult.Fail;
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}
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}
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}
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[Serializable, NetSerializable]
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public enum MagicMirrorUiKey : byte
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{
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