Tags everything that should be tagged (#3372)

* GlassBeaker and FirelockElectronics

* Moves BaseItem

* The rest

* Indentations

* Functional

* for sloth

* Applied zum reviews

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Swept
2021-02-23 07:48:57 +00:00
committed by GitHub
parent 898996abe9
commit e05698c027
28 changed files with 105 additions and 153 deletions

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System;
using System.Collections;
using System.Collections.Generic;
@@ -13,6 +13,7 @@ using Content.Server.Interfaces.GameObjects.Components.Items;
using Content.Server.Interfaces.PDA;
using Content.Server.Utility;
using Content.Shared.GameObjects.Components.PDA;
using Content.Shared.GameObjects.Components.Tag;
using Content.Shared.GameObjects.EntitySystems.ActionBlocker;
using Content.Shared.GameObjects.Verbs;
using Content.Shared.Interfaces;
@@ -262,7 +263,7 @@ namespace Content.Server.GameObjects.Components.PDA
return TryInsertIdCard(eventArgs, idCardComponent);
}
if (item.HasComponent<WriteComponent>())
if (item.HasTag("Write"))
{
return TryInsertPen(eventArgs);
}