Fixed players without headrevs ticked being picked anyway (#20895)
* Fixy fix fix uwu merge pwease * admin message to inform them * oop
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@@ -29,6 +29,9 @@ public sealed partial class RevolutionaryRuleComponent : Component
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[DataField]
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public Dictionary<string, EntityUid> HeadRevs = new();
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[DataField]
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public ProtoId<AntagPrototype> HeadRevPrototypeId = "HeadRev";
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[DataField]
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public ProtoId<AntagPrototype> RevPrototypeId = "Rev";
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