Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
This commit is contained in:
committed by
GitHub
parent
2a2324ecaf
commit
e00f74505c
@@ -44,7 +44,6 @@ public sealed partial class PathfindingSystem
|
||||
{
|
||||
SubscribeLocalEvent<GridInitializeEvent>(OnGridInit);
|
||||
SubscribeLocalEvent<GridRemovalEvent>(OnGridRemoved);
|
||||
SubscribeLocalEvent<GridPathfindingComponent, EntityUnpausedEvent>(OnGridPathPause);
|
||||
SubscribeLocalEvent<GridPathfindingComponent, ComponentShutdown>(OnGridPathShutdown);
|
||||
SubscribeLocalEvent<CollisionChangeEvent>(OnCollisionChange);
|
||||
SubscribeLocalEvent<CollisionLayerChangeEvent>(OnCollisionLayerChange);
|
||||
@@ -61,10 +60,6 @@ public sealed partial class PathfindingSystem
|
||||
DirtyChunk(ev.Entity, Comp<MapGridComponent>(ev.Entity).GridTileToLocal(ev.NewTile.GridIndices));
|
||||
}
|
||||
|
||||
private void OnGridPathPause(EntityUid uid, GridPathfindingComponent component, ref EntityUnpausedEvent args)
|
||||
{
|
||||
component.NextUpdate += args.PausedTime;
|
||||
}
|
||||
|
||||
private void OnGridPathShutdown(EntityUid uid, GridPathfindingComponent component, ComponentShutdown args)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user