ECS StorageFill (#6351)

This commit is contained in:
metalgearsloth
2022-01-29 22:45:40 +11:00
committed by GitHub
parent 2928b6d390
commit dfa4277e47
3 changed files with 56 additions and 63 deletions

View File

@@ -1,71 +1,14 @@
using System;
using System.Collections.Generic;
using Content.Shared.Storage;
using Content.Server.Storage.EntitySystems;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Serialization.Manager;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Storage.Components
{
[RegisterComponent]
public sealed class StorageFillComponent : Component, IMapInit
[RegisterComponent, ComponentProtoName("StorageFill"), Friend(typeof(StorageSystem))]
public sealed class StorageFillComponent : Component
{
[Dependency] private readonly IEntityManager _entMan = default!;
public override string Name => "StorageFill";
[DataField("contents")] private List<EntitySpawnEntry> _contents = new();
public IReadOnlyList<EntitySpawnEntry> Contents => _contents;
void IMapInit.MapInit()
{
if (_contents.Count == 0)
{
return;
}
if (!_entMan.TryGetComponent(Owner, out IStorageComponent? storage))
{
Logger.Error($"StorageFillComponent couldn't find any StorageComponent ({Owner})");
return;
}
var random = IoCManager.Resolve<IRobustRandom>();
var alreadySpawnedGroups = new List<string>();
foreach (var storageItem in _contents)
{
if (!string.IsNullOrEmpty(storageItem.GroupId) &&
alreadySpawnedGroups.Contains(storageItem.GroupId)) continue;
if (storageItem.SpawnProbability != 1f &&
!random.Prob(storageItem.SpawnProbability))
{
continue;
}
var entMan = _entMan;
var transform = entMan.GetComponent<TransformComponent>(Owner);
for (var i = 0; i < storageItem.Amount; i++)
{
var ent = entMan.SpawnEntity(storageItem.PrototypeId, transform.Coordinates);
if (storage.Insert(ent)) continue;
Logger.ErrorS("storage", $"Tried to StorageFill {storageItem.PrototypeId} inside {Owner} but can't.");
entMan.DeleteEntity(ent);
}
if (!string.IsNullOrEmpty(storageItem.GroupId)) alreadySpawnedGroups.Add(storageItem.GroupId);
}
}
[DataField("contents")] public List<EntitySpawnEntry> Contents = new();
}
}

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@@ -0,0 +1,46 @@
using System.Collections.Generic;
using Content.Server.Storage.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Log;
using Robust.Shared.Random;
namespace Content.Server.Storage.EntitySystems;
public sealed partial class StorageSystem
{
private void OnStorageFillMapInit(EntityUid uid, StorageFillComponent component, MapInitEvent args)
{
if (component.Contents.Count == 0) return;
if (!TryComp<IStorageComponent>(uid, out var storage))
{
Logger.Error($"StorageFillComponent couldn't find any StorageComponent ({uid})");
return;
}
var coordinates = Transform(uid).Coordinates;
var alreadySpawnedGroups = new HashSet<string>();
foreach (var entry in component.Contents)
{
// Handle "Or" groups
if (!string.IsNullOrEmpty(entry.GroupId) && alreadySpawnedGroups.Contains(entry.GroupId)) continue;
// Check random spawn
// ReSharper disable once CompareOfFloatsByEqualityOperator
if (entry.SpawnProbability != 1f && !_random.Prob(entry.SpawnProbability)) continue;
for (var i = 0; i < entry.Amount; i++)
{
var ent = EntityManager.SpawnEntity(entry.PrototypeId, coordinates);
if (storage.Insert(ent)) continue;
Logger.ErrorS("storage", $"Tried to StorageFill {entry.PrototypeId} inside {uid} but can't.");
EntityManager.DeleteEntity(ent);
}
if (!string.IsNullOrEmpty(entry.GroupId)) alreadySpawnedGroups.Add(entry.GroupId);
}
}
}

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@@ -11,14 +11,16 @@ using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Random;
using Robust.Shared.Timing;
namespace Content.Server.Storage.EntitySystems
{
[UsedImplicitly]
internal sealed class StorageSystem : EntitySystem
public sealed partial class StorageSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IRobustRandom _random = default!;
private readonly List<IPlayerSession> _sessionCache = new();
@@ -33,6 +35,8 @@ namespace Content.Server.Storage.EntitySystems
SubscribeLocalEvent<EntityStorageComponent, GetInteractionVerbsEvent>(AddToggleOpenVerb);
SubscribeLocalEvent<ServerStorageComponent, GetActivationVerbsEvent>(AddOpenUiVerb);
SubscribeLocalEvent<EntityStorageComponent, RelayMovementEntityEvent>(OnRelayMovement);
SubscribeLocalEvent<StorageFillComponent, MapInitEvent>(OnStorageFillMapInit);
}
private void OnRelayMovement(EntityUid uid, EntityStorageComponent component, RelayMovementEntityEvent args)