Fix visualizer issues (#3440)
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@@ -152,8 +152,8 @@ namespace Content.Client.GameObjects.Components
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private void ProcessCompositeSprites(AppearanceComponent component, ISpriteComponent spriteComponent)
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{
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// If hidden, don't render any sprites
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if (!component.TryGetData<bool>(StackVisuals.Hide, out var hide)
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|| hide)
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if (component.TryGetData<bool>(StackVisuals.Hide, out var hide)
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&& hide)
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{
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foreach (var transparentSprite in _spriteLayers)
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{
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