Optimize gas overlays slightly
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@@ -53,7 +53,7 @@ namespace Content.Shared.GameObjects.EntitySystems.Atmos
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{
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FireState = fireState;
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FireTemperature = fireTemperature;
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Gas = gas ?? Array.Empty<GasData>();
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Gas = gas;
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Array.Sort(Gas, (a, b) => a.Index.CompareTo(b.Index));
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