kill machine parts + migrate machine part spawners to salvage loot spawner (#23752)
* kill machine parts * guidebook and artifact effect * worst test ive ever seen in my life * nuke test
This commit is contained in:
@@ -56,34 +56,5 @@ public sealed class MachineConstruction : InteractionTest
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await Interact(Bin1, Bin1, Bin1, Manipulator1, Glass, Screw);
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await Interact(Bin1, Bin1, Bin1, Manipulator1, Glass, Screw);
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AssertPrototype("Autolathe");
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AssertPrototype("Autolathe");
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}
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}
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[Test]
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public async Task UpgradeLathe()
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{
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// Partially deconstruct a protolathe.
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await SpawnTarget(Protolathe);
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var serverTarget = SEntMan.GetEntity(Target!.Value);
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// Initially has all quality-1 parts.
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foreach (var part in SConstruction.GetAllParts(serverTarget))
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{
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Assert.That(part.Rating, Is.EqualTo(1));
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}
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// Partially deconstruct lathe
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await Interact(Screw, Pry, Pry);
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AssertPrototype(MachineFrame);
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// Reconstruct with better parts.
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await Interact(ProtolatheBoard, Bin4, Bin4, Manipulator4, Manipulator4, Beaker, Beaker);
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await Interact(Screw);
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AssertPrototype(Protolathe);
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// Query now returns higher quality parts.
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foreach (var part in SConstruction.GetAllParts(SEntMan.GetEntity(Target!.Value)))
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{
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Assert.That(part.Rating, Is.EqualTo(4));
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}
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}
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}
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}
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@@ -1,4 +1,3 @@
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namespace Content.IntegrationTests.Tests.Interaction;
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namespace Content.IntegrationTests.Tests.Interaction;
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// This partial class contains various constant prototype IDs common to interaction tests.
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// This partial class contains various constant prototype IDs common to interaction tests.
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@@ -28,12 +27,8 @@ public abstract partial class InteractionTest
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// Parts
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// Parts
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protected const string Bin1 = "MatterBinStockPart";
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protected const string Bin1 = "MatterBinStockPart";
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protected const string Bin4 = "BluespaceMatterBinStockPart";
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protected const string Cap1 = "CapacitorStockPart";
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protected const string Cap1 = "CapacitorStockPart";
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protected const string Cap4 = "QuadraticCapacitorStockPart";
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protected const string Manipulator1 = "MicroManipulatorStockPart";
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protected const string Manipulator1 = "MicroManipulatorStockPart";
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protected const string Manipulator4 = "FemtoManipulatorStockPart";
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protected const string Battery1 = "PowerCellSmall";
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protected const string Battery1 = "PowerCellSmall";
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protected const string Battery4 = "PowerCellHyper";
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protected const string Battery4 = "PowerCellHyper";
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}
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}
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@@ -63,78 +63,23 @@
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offset: 0.0
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offset: 0.0
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- type: entity
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- type: entity
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name: Salvage T2 Machine Parts Spawner
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name: salvage loot spawner
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id: SalvagePartsT2Spawner
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id: SalvageLootSpawner
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parent: MarkerBase
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parent: MarkerBase
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components:
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components:
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- type: Sprite
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- type: Sprite
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layers:
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layers:
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- state: red
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- state: red
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- sprite: Objects/Misc/stock_parts.rsi
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- sprite: Objects/Weapons/Melee/crusher.rsi
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state: advanced_matter_bin
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state: icon
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- type: RandomSpawner
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- type: RandomSpawner
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prototypes:
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prototypes:
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- AdvancedCapacitorStockPart
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- WeaponCrusher
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- NanoManipulatorStockPart
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- WeaponCrusherDagger
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- AdvancedMatterBinStockPart
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- WeaponCrusherGlaive
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- MiningDrill
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offset: 0.0
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offset: 0.0
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- type: entity
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parent: MarkerBase
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id: SalvagePartsT3T4Spawner
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name: tier 3/4 machine part
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components:
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- type: Sprite
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layers:
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- sprite: Objects/Misc/stock_parts.rsi
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state: super_matter_bin
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- type: RandomSpawner
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rarePrototypes:
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- QuadraticCapacitorStockPart
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- FemtoManipulatorStockPart
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- BluespaceMatterBinStockPart
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rareChance: 0.05
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prototypes:
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- SuperCapacitorStockPart
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- PicoManipulatorStockPart
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- SuperMatterBinStockPart
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chance: 0.95
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offset: 0.0
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- type: entity
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parent: MarkerBase
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id: SalvagePartsT3Spawner
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name: tier 3 machine part
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suffix: Spawner
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components:
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- type: Sprite
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layers:
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- sprite: Objects/Misc/stock_parts.rsi
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state: super_matter_bin
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- type: RandomSpawner
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prototypes:
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- SuperCapacitorStockPart
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- PicoManipulatorStockPart
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- SuperMatterBinStockPart
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offset: 0.0
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- type: entity
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parent: MarkerBase
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id: SalvagePartsT4Spawner
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name: tier 4 machine part
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suffix: Spawner
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components:
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- type: Sprite
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layers:
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- sprite: Objects/Misc/stock_parts.rsi
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state: bluespace_matter_bin
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- type: RandomSpawner
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prototypes:
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- QuadraticCapacitorStockPart
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- PicoManipulatorStockPart
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- BluespaceMatterBinStockPart
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offset: 0.0
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- type: entity
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- type: entity
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name: Salvage Mob Spawner
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name: Salvage Mob Spawner
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id: SalvageMobSpawner
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id: SalvageMobSpawner
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@@ -13,8 +13,6 @@
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guides:
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guides:
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- MachineUpgrading
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- MachineUpgrading
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# Rating 1
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- type: entity
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- type: entity
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id: CapacitorStockPart
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id: CapacitorStockPart
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name: capacitor
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name: capacitor
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@@ -56,182 +54,3 @@
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- type: MachinePart
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- type: MachinePart
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part: MatterBin
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part: MatterBin
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rating: 1
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rating: 1
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# Rating 2
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- type: entity
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id: AdvancedCapacitorStockPart
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name: advanced capacitor
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parent: CapacitorStockPart
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description: An advanced capacitor used in the construction of a variety of devices.
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suffix: Rating 2
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components:
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- type: Sprite
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state: adv_capacitor
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- type: MachinePart
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rating: 2
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- type: entity
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id: NanoManipulatorStockPart
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name: advanced manipulator
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parent: MicroManipulatorStockPart
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description: An advanced manipulator used in the construction of a variety of devices.
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suffix: Rating 2
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components:
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- type: Sprite
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state: nano_mani
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- type: MachinePart
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rating: 2
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- type: entity
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id: AdvancedMatterBinStockPart
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name: advanced matter bin
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parent: MatterBinStockPart
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description: An advanced matter bin used in the construction of a variety of devices.
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suffix: Rating 2
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components:
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- type: Sprite
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state: advanced_matter_bin
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- type: MachinePart
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rating: 2
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# Rating 3
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- type: entity
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id: SuperCapacitorStockPart
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name: super capacitor
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parent: CapacitorStockPart
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description: A super capacitor used in the construction of a variety of devices.
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suffix: Rating 3
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components:
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- type: Sprite
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state: super_capacitor
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- type: MachinePart
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rating: 3
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- type: entity
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id: PicoManipulatorStockPart
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name: super manipulator
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parent: MicroManipulatorStockPart
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description: A super manipulator used in the construction of a variety of devices.
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suffix: Rating 3
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components:
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- type: Sprite
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state: pico_mani
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- type: MachinePart
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rating: 3
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- type: entity
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id: SuperMatterBinStockPart
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name: super matter bin
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parent: MatterBinStockPart
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description: A super matter bin used in the construction of a variety of devices.
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suffix: Rating 3
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components:
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- type: Sprite
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state: super_matter_bin
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- type: MachinePart
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rating: 3
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# Rating 4
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- type: entity
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id: QuadraticCapacitorStockPart
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name: bluespace capacitor
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parent: CapacitorStockPart
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description: A bluespace capacitor used in the construction of a variety of devices.
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suffix: Rating 4
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components:
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- type: Sprite
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state: quadratic_capacitor
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- type: MachinePart
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rating: 4
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- type: entity
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id: FemtoManipulatorStockPart
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name: bluespace manipulator
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parent: MicroManipulatorStockPart
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description: A bluespace manipulator used in the construction of a variety of devices.
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suffix: Rating 4
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components:
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- type: Sprite
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state: femto_mani
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- type: MachinePart
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rating: 4
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- type: entity
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id: BluespaceMatterBinStockPart
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name: bluespace matter bin
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parent: MatterBinStockPart
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description: A bluespace matter bin used in the construction of a variety of devices.
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suffix: Rating 4
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components:
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- type: Sprite
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state: bluespace_matter_bin
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- type: MachinePart
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rating: 4
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# Subspace stock parts (REMOVE THESE)
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- type: entity
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id: AnsibleSubspaceStockPart
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name: subspace ansible
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parent: BaseStockPart
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description: A compact module capable of sensing extradimensional activity.
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components:
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- type: Sprite
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state: subspace_ansible
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- type: entity
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id: FilterSubspaceStockPart
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name: hyperwave filter
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parent: BaseStockPart
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description: A tiny device capable of filtering and converting super-intense radiowaves.
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components:
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- type: Sprite
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state: hyperwave_filter
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- type: entity
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id: AmplifierSubspaceStockPart
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name: subspace amplifier
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parent: BaseStockPart
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description: A compact micro-machine capable of amplifying weak subspace transmissions.
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components:
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- type: Sprite
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state: subspace_amplifier
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- type: entity
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id: TreatmentSubspaceStockPart
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name: subspace treatment disk
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parent: BaseStockPart
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description: A compact micro-machine capable of stretching out hyper-compressed radio waves.
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components:
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- type: Sprite
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state: treatment_disk
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- type: entity
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id: AnalyzerSubspaceStockPart
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name: subspace wavelength analyzer
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parent: BaseStockPart
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description: A sophisticated analyzer capable of analyzing cryptic subspace wavelengths.
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components:
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- type: Sprite
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state: wavelength_analyzer
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- type: entity
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id: CrystalSubspaceStockPart
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name: ansible crystal
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parent: BaseStockPart
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description: A crystal made from pure glass used to transmit laser databursts to subspace.
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components:
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- type: Sprite
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state: ansible_crystal
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- type: entity
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id: TransmitterSubspaceStockPart
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name: subspace transmitter
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parent: BaseStockPart
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description: A large piece of equipment used to open a window into the subspace dimension.
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components:
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- type: Sprite
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state: subspace_transmitter
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@@ -260,12 +260,6 @@
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- PillCanister
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- PillCanister
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- ChemistryEmptyBottle01
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- ChemistryEmptyBottle01
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- Drone
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- Drone
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- AdvancedCapacitorStockPart
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- AdvancedMatterBinStockPart
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- NanoManipulatorStockPart
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- SuperCapacitorStockPart
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- SuperMatterBinStockPart
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- PicoManipulatorStockPart
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- AdvMopItem
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- AdvMopItem
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- WeaponSprayNozzle
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- WeaponSprayNozzle
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- ClothingBackpackWaterTank
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- ClothingBackpackWaterTank
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@@ -1,4 +1,3 @@
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#Rating 1
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- type: latheRecipe
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- type: latheRecipe
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id: CapacitorStockPart
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id: CapacitorStockPart
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result: CapacitorStockPart
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result: CapacitorStockPart
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@@ -22,62 +21,3 @@
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materials:
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materials:
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Steel: 50
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Steel: 50
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Plastic: 50
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Plastic: 50
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#Rating 2
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- type: latheRecipe
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id: AdvancedCapacitorStockPart
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result: AdvancedCapacitorStockPart
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completetime: 3
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materials:
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Steel: 80
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Plastic: 80
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Plasma: 75
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- type: latheRecipe
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id: AdvancedMatterBinStockPart
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result: AdvancedMatterBinStockPart
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completetime: 3
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materials:
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Steel: 80
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Plastic: 80
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Plasma: 75
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- type: latheRecipe
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id: NanoManipulatorStockPart
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result: NanoManipulatorStockPart
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completetime: 3
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materials:
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Steel: 80
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Plastic: 80
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Plasma: 75
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#Rating 3
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- type: latheRecipe
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id: SuperCapacitorStockPart
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result: SuperCapacitorStockPart
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completetime: 3
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materials:
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Steel: 150
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Plastic: 150
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Plasma: 75
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Gold: 75
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||||||
- type: latheRecipe
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id: SuperMatterBinStockPart
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||||||
result: SuperMatterBinStockPart
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||||||
completetime: 3
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materials:
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||||||
Steel: 150
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||||||
Plastic: 150
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||||||
Plasma: 75
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||||||
Gold: 75
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||||||
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||||||
- type: latheRecipe
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id: PicoManipulatorStockPart
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||||||
result: PicoManipulatorStockPart
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||||||
completetime: 3
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||||||
materials:
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||||||
Steel: 150
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||||||
Plastic: 150
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||||||
Plasma: 75
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||||||
Gold: 75
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||||||
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|||||||
@@ -84,20 +84,6 @@
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|||||||
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||||||
# Tier 2
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# Tier 2
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||||||
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||||||
- type: technology
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|
||||||
id: AdvancedParts
|
|
||||||
name: research-technology-advanced-parts
|
|
||||||
icon:
|
|
||||||
sprite: Objects/Misc/stock_parts.rsi
|
|
||||||
state: advanced_matter_bin
|
|
||||||
discipline: Experimental
|
|
||||||
tier: 2
|
|
||||||
cost: 10000
|
|
||||||
recipeUnlocks:
|
|
||||||
- AdvancedCapacitorStockPart
|
|
||||||
- AdvancedMatterBinStockPart
|
|
||||||
- NanoManipulatorStockPart
|
|
||||||
|
|
||||||
- type: technology
|
- type: technology
|
||||||
id: AbnormalArtifactManipulation
|
id: AbnormalArtifactManipulation
|
||||||
name: research-technology-abnormal-artifact-manipulation
|
name: research-technology-abnormal-artifact-manipulation
|
||||||
@@ -154,20 +140,6 @@
|
|||||||
|
|
||||||
# Tier 3
|
# Tier 3
|
||||||
|
|
||||||
- type: technology
|
|
||||||
id: SuperParts
|
|
||||||
name: research-technology-super-parts
|
|
||||||
icon:
|
|
||||||
sprite: Objects/Misc/stock_parts.rsi
|
|
||||||
state: super_matter_bin
|
|
||||||
discipline: Experimental
|
|
||||||
tier: 3
|
|
||||||
cost: 15000
|
|
||||||
recipeUnlocks:
|
|
||||||
- SuperCapacitorStockPart
|
|
||||||
- SuperMatterBinStockPart
|
|
||||||
- PicoManipulatorStockPart
|
|
||||||
|
|
||||||
- type: technology
|
- type: technology
|
||||||
id: GravityManipulation
|
id: GravityManipulation
|
||||||
name: research-technology-gravity-manipulation
|
name: research-technology-gravity-manipulation
|
||||||
|
|||||||
@@ -274,7 +274,7 @@
|
|||||||
maxRange: 3
|
maxRange: 3
|
||||||
baseRadialAcceleration: 1
|
baseRadialAcceleration: 1
|
||||||
baseTangentialAcceleration: 3
|
baseTangentialAcceleration: 3
|
||||||
|
|
||||||
- type: artifactEffect
|
- type: artifactEffect
|
||||||
id: EffectAntiMagnet
|
id: EffectAntiMagnet
|
||||||
targetDepth: 1
|
targetDepth: 1
|
||||||
@@ -388,8 +388,8 @@
|
|||||||
orGroup: fauna
|
orGroup: fauna
|
||||||
maxAmount: 1
|
maxAmount: 1
|
||||||
prob: 0.03
|
prob: 0.03
|
||||||
- id: MobMouse
|
- id: MobMouse
|
||||||
orGroup: fauna
|
orGroup: fauna
|
||||||
- id: MobParrot
|
- id: MobParrot
|
||||||
orGroup: fauna
|
orGroup: fauna
|
||||||
maxAmount: 1
|
maxAmount: 1
|
||||||
@@ -583,24 +583,6 @@
|
|||||||
messages:
|
messages:
|
||||||
- shuffle-artifact-popup
|
- shuffle-artifact-popup
|
||||||
|
|
||||||
- type: artifactEffect
|
|
||||||
id: EffectT4PartsSpawn
|
|
||||||
targetDepth: 3
|
|
||||||
effectHint: artifact-effect-hint-creation
|
|
||||||
components:
|
|
||||||
- type: SpawnArtifact
|
|
||||||
maxSpawns: 10
|
|
||||||
spawns:
|
|
||||||
- id: QuadraticCapacitorStockPart
|
|
||||||
prob: 0.5
|
|
||||||
maxAmount: 3
|
|
||||||
- id: FemtoManipulatorStockPart
|
|
||||||
prob: 0.5
|
|
||||||
maxAmount: 3
|
|
||||||
- id: BluespaceMatterBinStockPart
|
|
||||||
prob: 0.5
|
|
||||||
maxAmount: 3
|
|
||||||
|
|
||||||
- type: artifactEffect
|
- type: artifactEffect
|
||||||
id: EffectFoamDangerous
|
id: EffectFoamDangerous
|
||||||
targetDepth: 3
|
targetDepth: 3
|
||||||
@@ -681,4 +663,4 @@
|
|||||||
- type: SpawnArtifact
|
- type: SpawnArtifact
|
||||||
maxSpawns: 1
|
maxSpawns: 1
|
||||||
spawns:
|
spawns:
|
||||||
- id: Singularity
|
- id: Singularity
|
||||||
|
|||||||
@@ -10,14 +10,7 @@ Machines help the station run smoothly, and as a scientist, you can help them ru
|
|||||||
<GuideEntityEmbed Entity="MatterBinStockPart"/>
|
<GuideEntityEmbed Entity="MatterBinStockPart"/>
|
||||||
<GuideEntityEmbed Entity="MicroManipulatorStockPart"/>
|
<GuideEntityEmbed Entity="MicroManipulatorStockPart"/>
|
||||||
</Box>
|
</Box>
|
||||||
You can examine each machine part to see both the type and the rating, which range from 1 to 4.
|
Machine Parts can be used to create many machines.
|
||||||
|
|
||||||
Parts of higher levels can be researched as well as found through artifacts or salvage.
|
|
||||||
<Box>
|
|
||||||
<GuideEntityEmbed Entity="AdvancedMatterBinStockPart"/>
|
|
||||||
<GuideEntityEmbed Entity="SuperMatterBinStockPart"/>
|
|
||||||
<GuideEntityEmbed Entity="BluespaceMatterBinStockPart"/>
|
|
||||||
</Box>
|
|
||||||
|
|
||||||
## Upgrading
|
## Upgrading
|
||||||
To know if a machine can be upgraded, you can examine it and check for the [color=#a4885c]lightning bolt[/color] icon in the lower right corner. Clicking on it will allow you to see what kinds of upgrades the machine has.
|
To know if a machine can be upgraded, you can examine it and check for the [color=#a4885c]lightning bolt[/color] icon in the lower right corner. Clicking on it will allow you to see what kinds of upgrades the machine has.
|
||||||
@@ -29,10 +22,7 @@ To check what parts a machine needs, you can examine its board. Try it here:
|
|||||||
<GuideEntityEmbed Entity="TraversalDistorterMachineCircuitboard"/>
|
<GuideEntityEmbed Entity="TraversalDistorterMachineCircuitboard"/>
|
||||||
<GuideEntityEmbed Entity="ThermomachineFreezerMachineCircuitBoard"/>
|
<GuideEntityEmbed Entity="ThermomachineFreezerMachineCircuitBoard"/>
|
||||||
</Box>
|
</Box>
|
||||||
You can use any rating part for any part requirement. Using higher rated parts will increase how effective the machine is.
|
|
||||||
|
|
||||||
If you want to upgrade an existing machine, simply deconstruct it with a screwdriver and crowbar, and replace the existing parts with parts of a higher level.
|
You can also quickly build machines by using an RPED, loading it with machine parts, and then clicking on a machine.
|
||||||
|
|
||||||
You can also quickly upgrade machines by using an RPED, loading it with machine parts, and then clicking on a machine. It will quickly be upgraded with whatever parts were inserted.
|
|
||||||
<GuideEntityEmbed Entity="RPED"/>
|
<GuideEntityEmbed Entity="RPED"/>
|
||||||
</Document>
|
</Document>
|
||||||
|
|||||||
@@ -131,3 +131,25 @@ DrinkGoldschlagerGlass: DrinkGildlagerGlass
|
|||||||
# 2024-01-07
|
# 2024-01-07
|
||||||
MonkeyCubeBox: VariantCubeBox
|
MonkeyCubeBox: VariantCubeBox
|
||||||
|
|
||||||
|
# 2024-01-08
|
||||||
|
SalvagePartsT4Spawner: SalvageLootSpawner
|
||||||
|
SalvagePartsT3Spawner: SalvageLootSpawner
|
||||||
|
SalvagePartsT3T4Spawner: SalvageLootSpawner
|
||||||
|
SalvagePartsT2Spawner: SalvageLootSpawner
|
||||||
|
AdvancedCapacitorStockPart: CapacitorStockPart
|
||||||
|
SuperCapacitorStockPart: CapacitorStockPart
|
||||||
|
QuadraticCapacitorStockPart: CapacitorStockPart
|
||||||
|
NanoManipulatorStockPart: MicroManipulatorStockPart
|
||||||
|
PicoManipulatorStockPart: MicroManipulatorStockPart
|
||||||
|
FemtoManipulatorStockPart: MicroManipulatorStockPart
|
||||||
|
AdvancedMatterBinStockPart: MatterBinStockPart
|
||||||
|
SuperMatterBinStockPart: MatterBinStockPart
|
||||||
|
BluespaceMatterBinStockPart: MatterBinStockPart
|
||||||
|
AnsibleSubspaceStockPart: null
|
||||||
|
FilterSubspaceStockPart: null
|
||||||
|
AmplifierSubspaceStockPart: null
|
||||||
|
TreatmentSubspaceStockPart: null
|
||||||
|
AnalyzerSubspaceStockPart: null
|
||||||
|
CrystalSubspaceStockPart: null
|
||||||
|
TransmitterSubspaceStockPart: null
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user