DetGadget Hat Revitalization (#35438)

* DetGadget Hat

* uh... half-assed item description

* Reduce hat range to one tile, you have to stand on someone to steal their hat items

* Fix Integration Errors

* Only the wearer can access voice commands

* init work - handscomp is unable to be pulled

* second bit of progress

* basic working implementation

* nuke storageslots and add adminlogging

* disallow trolling nukies or hiding objective items

* remove unnecessary tags additions

* finish nuking unused tags

* death to yamllinter

* int tests be damned

* milon is a furry

* address review

* upd desc

* address reviews part 2

* address more reviews

* remove unused refs

* fix order of dependencies

* add ShowVerb to SharedStorageSystem.cs

This will allow or disallow showing the "Open Storage" verb if defined on the component.

* orks is a nerd

* add proper locale, fix adminlogging

* orks is a nerd 2

---------

Co-authored-by: Coenx-flex <coengmurray@gmail.com>
This commit is contained in:
ArtisticRoomba
2025-03-01 10:03:27 -08:00
committed by GitHub
parent 10c868011e
commit deea33a36a
8 changed files with 170 additions and 2 deletions

View File

@@ -53,6 +53,9 @@ namespace Content.Server.Explosion.EntitySystems
_adminLogger.Add(LogType.Trigger, LogImpact.High,
$"A voice-trigger on {ToPrettyString(ent):entity} was triggered by {ToPrettyString(args.Source):speaker} speaking the key-phrase {component.KeyPhrase}.");
Trigger(ent, args.Source);
var voice = new VoiceTriggeredEvent(args.Source, message);
RaiseLocalEvent(ent, ref voice);
}
}
@@ -137,3 +140,12 @@ namespace Content.Server.Explosion.EntitySystems
}
}
}
/// <summary>
/// Raised when a voice trigger is activated, containing the message that triggered it.
/// </summary>
/// <param name="Source"> The EntityUid of the entity sending the message</param>
/// <param name="Message"> The contents of the message</param>
[ByRefEvent]
public readonly record struct VoiceTriggeredEvent(EntityUid Source, string? Message);

View File

@@ -0,0 +1,19 @@
using Content.Shared.Inventory;
namespace Content.Server.VoiceTrigger;
/// <summary>
/// Entities with this component, Containers, and TriggerOnVoiceComponent will insert any item or extract the spoken item after the TriggerOnVoiceComponent has been activated
/// </summary>
[RegisterComponent]
public sealed partial class StorageVoiceControlComponent : Component
{
/// <summary>
/// Used to determine which slots the component can be used in.
/// <remarks>
/// If not set, the component can be used anywhere, even while inside other containers.
/// </remarks>
/// </summary>
[DataField]
public SlotFlags? AllowedSlots;
}

View File

@@ -0,0 +1,98 @@
using Content.Server.Hands.Systems;
using Content.Server.Storage.EntitySystems;
using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Hands.Components;
using Content.Shared.Inventory;
using Content.Shared.Popups;
using Content.Shared.Storage;
using Robust.Server.Containers;
namespace Content.Server.VoiceTrigger;
/// <summary>
/// Allows storages to be manipulated using voice commands.
/// </summary>
public sealed class StorageVoiceControlSystem : EntitySystem
{
[Dependency] private readonly ContainerSystem _container = default!;
[Dependency] private readonly HandsSystem _hands = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly InventorySystem _inventory = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly StorageSystem _storage = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<StorageVoiceControlComponent, VoiceTriggeredEvent>(VoiceTriggered);
}
private void VoiceTriggered(Entity<StorageVoiceControlComponent> ent, ref VoiceTriggeredEvent args)
{
// Check if the component has any slot restrictions via AllowedSlots
// If it has slot restrictions, check if the item is in a slot that is allowed
if (ent.Comp.AllowedSlots != null && _inventory.TryGetContainingSlot(ent.Owner, out var itemSlot) &&
(itemSlot.SlotFlags & ent.Comp.AllowedSlots) == 0)
return;
// Don't do anything if there is no message
if (args.Message == null)
return;
// Get the storage component
if (!TryComp<StorageComponent>(ent, out var storage))
return;
// Get the hands component
if (!TryComp<HandsComponent>(args.Source, out var hands))
return;
// If the player has something in their hands, try to insert it into the storage
if (hands.ActiveHand != null && hands.ActiveHand.HeldEntity.HasValue)
{
// Disallow insertion and provide a reason why if the person decides to insert the item into itself
if (ent.Owner.Equals(hands.ActiveHand.HeldEntity.Value))
{
_popup.PopupEntity(Loc.GetString("comp-storagevoicecontrol-self-insert", ("entity", hands.ActiveHand.HeldEntity.Value)), ent, args.Source);
return;
}
if (_storage.CanInsert(ent, hands.ActiveHand.HeldEntity.Value, out var failedReason))
{
// We adminlog before insertion, otherwise the logger will attempt to pull info on an entity that no longer is present and throw an exception
_adminLogger.Add(LogType.Action, LogImpact.Low, $"{ToPrettyString(args.Source)} inserted {ToPrettyString(hands.ActiveHand.HeldEntity.Value)} into {ToPrettyString(ent)} via voice control");
_storage.Insert(ent, hands.ActiveHand.HeldEntity.Value, out _);
return;
}
{
// Tell the player the reason why the item couldn't be inserted
if (failedReason == null)
return;
_popup.PopupEntity(Loc.GetString(failedReason), ent, args.Source);
_adminLogger.Add(LogType.Action,
LogImpact.Low,
$"{ToPrettyString(args.Source)} failed to insert {ToPrettyString(hands.ActiveHand.HeldEntity.Value)} into {ToPrettyString(ent)} via voice control");
}
return;
}
// If otherwise, we're retrieving an item, so check all the items currently in the attached storage
foreach (var item in storage.Container.ContainedEntities)
{
// Get the item's name
var itemName = MetaData(item).EntityName;
// The message doesn't match the item name the requestor requested, skip and move on to the next item
if (!args.Message.Contains(itemName, StringComparison.InvariantCultureIgnoreCase))
continue;
// We found the item we want, so draw it from storage and place it into the player's hands
if (storage.Container.ContainedEntities.Count != 0)
{
_container.RemoveEntity(ent, item);
_adminLogger.Add(LogType.Action, LogImpact.Low, $"{ToPrettyString(args.Source)} retrieved {ToPrettyString(item)} from {ToPrettyString(ent)} via voice control");
_hands.TryPickup(args.Source, item, handsComp: hands);
break;
}
}
}
}

View File

@@ -282,7 +282,7 @@ public abstract class SharedStorageSystem : EntitySystem
private void AddUiVerb(EntityUid uid, StorageComponent component, GetVerbsEvent<ActivationVerb> args)
{
if (!CanInteract(args.User, (uid, component), args.CanAccess && args.CanInteract))
if (component.ShowVerb == false || !CanInteract(args.User, (uid, component), args.CanAccess && args.CanInteract))
return;
// Does this player currently have the storage UI open?

View File

@@ -146,6 +146,13 @@ namespace Content.Shared.Storage
{
Key,
}
/// <summary>
/// Allow or disallow showing the "open/close storage" verb.
/// This is desired on items that we don't want to be accessed by the player directly.
/// </summary>
[DataField]
public bool ShowVerb = true;
}
[Serializable, NetSerializable]

View File

@@ -0,0 +1 @@
comp-storagevoicecontrol-self-insert = You can't insert { THE($entity) } into itself!

View File

@@ -122,7 +122,7 @@
contents:
- id: ClothingEyesGlassesSecurity
prob: 0.3
- id: ClothingHeadHatFedoraBrown
- id: ClothingHeadHatDetGadget
- id: ClothingNeckTieDet
- id: ClothingOuterVestDetective
- id: ClothingOuterCoatDetective

View File

@@ -18,3 +18,34 @@
interfaces:
enum.ChameleonUiKey.Key:
type: ChameleonBoundUserInterface
- type: entity
parent: ClothingHeadHatFedoraBrown
id: ClothingHeadHatDetGadget
name: go go hat
description: A novel hat with a built in toolkit. Automatically stores and retrieves items at the say of a phrase!
components:
- type: Tag
tags: [] # ignore "WhitelistChameleon" tag
- type: TriggerOnVoice
keyPhrase: "go go gadget"
listenRange: 0
- type: ActiveListener
range: 0
- type: StorageVoiceControl
allowedSlots:
- HEAD
- type: Storage
showVerb: false
grid:
- 0,0,6,3
maxItemSize: Small
blacklist:
tags:
- HighRiskItem # no hiding objectives or trolling nukies
- FakeNukeDisk # no disk checking
- QuantumSpinInverter # avoid the morbillionth QSI bug
- type: ContainerContainer
containers:
storagebase: !type:Container
ents: [ ]