DetGadget Hat Revitalization (#35438)
* DetGadget Hat * uh... half-assed item description * Reduce hat range to one tile, you have to stand on someone to steal their hat items * Fix Integration Errors * Only the wearer can access voice commands * init work - handscomp is unable to be pulled * second bit of progress * basic working implementation * nuke storageslots and add adminlogging * disallow trolling nukies or hiding objective items * remove unnecessary tags additions * finish nuking unused tags * death to yamllinter * int tests be damned * milon is a furry * address review * upd desc * address reviews part 2 * address more reviews * remove unused refs * fix order of dependencies * add ShowVerb to SharedStorageSystem.cs This will allow or disallow showing the "Open Storage" verb if defined on the component. * orks is a nerd * add proper locale, fix adminlogging * orks is a nerd 2 --------- Co-authored-by: Coenx-flex <coengmurray@gmail.com>
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@@ -146,6 +146,13 @@ namespace Content.Shared.Storage
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{
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Key,
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}
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/// <summary>
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/// Allow or disallow showing the "open/close storage" verb.
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/// This is desired on items that we don't want to be accessed by the player directly.
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/// </summary>
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[DataField]
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public bool ShowVerb = true;
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}
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[Serializable, NetSerializable]
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