DetGadget Hat Revitalization (#35438)

* DetGadget Hat

* uh... half-assed item description

* Reduce hat range to one tile, you have to stand on someone to steal their hat items

* Fix Integration Errors

* Only the wearer can access voice commands

* init work - handscomp is unable to be pulled

* second bit of progress

* basic working implementation

* nuke storageslots and add adminlogging

* disallow trolling nukies or hiding objective items

* remove unnecessary tags additions

* finish nuking unused tags

* death to yamllinter

* int tests be damned

* milon is a furry

* address review

* upd desc

* address reviews part 2

* address more reviews

* remove unused refs

* fix order of dependencies

* add ShowVerb to SharedStorageSystem.cs

This will allow or disallow showing the "Open Storage" verb if defined on the component.

* orks is a nerd

* add proper locale, fix adminlogging

* orks is a nerd 2

---------

Co-authored-by: Coenx-flex <coengmurray@gmail.com>
This commit is contained in:
ArtisticRoomba
2025-03-01 10:03:27 -08:00
committed by GitHub
parent 10c868011e
commit deea33a36a
8 changed files with 170 additions and 2 deletions

View File

@@ -146,6 +146,13 @@ namespace Content.Shared.Storage
{
Key,
}
/// <summary>
/// Allow or disallow showing the "open/close storage" verb.
/// This is desired on items that we don't want to be accessed by the player directly.
/// </summary>
[DataField]
public bool ShowVerb = true;
}
[Serializable, NetSerializable]