Crawling Part 1: The Knockdownening (#36881)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com> Co-authored-by: ScarKy0 <scarky0@onet.eu>
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@@ -1,8 +1,7 @@
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using System.Text.Json.Serialization.Metadata;
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using Content.Shared.CCVar;
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using Content.Shared.Inventory;
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using Content.Shared.Movement.Components;
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using Content.Shared.Movement.Events;
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using Content.Shared.Standing;
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using Robust.Shared.Configuration;
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using Robust.Shared.Timing;
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@@ -11,7 +10,7 @@ namespace Content.Shared.Movement.Systems
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public sealed class MovementSpeedModifierSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly IConfigurationManager _configManager = default!;
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[Dependency] private readonly IConfigurationManager _configManager = default!;
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private float _frictionModifier;
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private float _airDamping;
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@@ -21,6 +20,8 @@ namespace Content.Shared.Movement.Systems
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{
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base.Initialize();
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SubscribeLocalEvent<MovementSpeedModifierComponent, MapInitEvent>(OnModMapInit);
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SubscribeLocalEvent<MovementSpeedModifierComponent, DownedEvent>(OnDowned);
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SubscribeLocalEvent<MovementSpeedModifierComponent, StoodEvent>(OnStand);
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Subs.CVar(_configManager, CCVars.TileFrictionModifier, value => _frictionModifier = value, true);
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Subs.CVar(_configManager, CCVars.AirFriction, value => _airDamping = value, true);
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@@ -41,6 +42,18 @@ namespace Content.Shared.Movement.Systems
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Dirty(ent);
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}
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private void OnDowned(Entity<MovementSpeedModifierComponent> entity, ref DownedEvent args)
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{
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RefreshFrictionModifiers(entity);
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RefreshMovementSpeedModifiers(entity);
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}
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private void OnStand(Entity<MovementSpeedModifierComponent> entity, ref StoodEvent args)
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{
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RefreshFrictionModifiers(entity);
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RefreshMovementSpeedModifiers(entity);
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}
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public void RefreshWeightlessModifiers(EntityUid uid, MovementSpeedModifierComponent? move = null)
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{
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if (!Resolve(uid, ref move, false))
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