Replace resolve dependency with attribute in components (#1995)
* Replace resolve dependency with attribute in components * Add changes that went missing in translation
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@@ -40,6 +40,8 @@ namespace Content.Server.GameObjects.Components.Chemistry
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[ComponentReference(typeof(IInteractUsing))]
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public class ReagentDispenserComponent : SharedReagentDispenserComponent, IActivate, IInteractUsing, ISolutionChange
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[ViewVariables] private ContainerSlot _beakerContainer = default!;
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[ViewVariables] private string _packPrototypeId = "";
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@@ -97,8 +99,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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{
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if (string.IsNullOrEmpty(_packPrototypeId)) return;
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var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
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if (!prototypeManager.TryIndex(_packPrototypeId, out ReagentDispenserInventoryPrototype packPrototype))
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if (!_prototypeManager.TryIndex(_packPrototypeId, out ReagentDispenserInventoryPrototype packPrototype))
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{
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return;
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}
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