Replace resolve dependency with attribute in components (#1995)
* Replace resolve dependency with attribute in components * Add changes that went missing in translation
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@@ -23,11 +23,7 @@ using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Random;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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@@ -271,8 +267,6 @@ namespace Content.Server.GameObjects.Components.Chemistry
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private void TryCreatePackage(IEntity user, UiAction action, int pillAmount, int bottleAmount)
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{
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var random = IoCManager.Resolve<IRobustRandom>();
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if (BufferSolution.CurrentVolume == 0)
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return;
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