diff --git a/Content.Server/GameTicking/Rules/XenoborgsRuleSystem.cs b/Content.Server/GameTicking/Rules/XenoborgsRuleSystem.cs index 21b987eb0e..94b6315a6b 100644 --- a/Content.Server/GameTicking/Rules/XenoborgsRuleSystem.cs +++ b/Content.Server/GameTicking/Rules/XenoborgsRuleSystem.cs @@ -93,7 +93,7 @@ public sealed class XenoborgsRuleSystem : GameRuleSystem var numXenoborgs = GetNumberXenoborgs(); var numHumans = _mindSystem.GetAliveHumans().Count; - if ((float)numXenoborgs / numHumans > xenoborgsRuleComponent.XenoborgShuttleCallPercentage) + if ((float)numXenoborgs / (numHumans + numXenoborgs) > xenoborgsRuleComponent.XenoborgShuttleCallPercentage) { foreach (var station in _station.GetStations()) {