From de4583d14b55a11ee3db4e6e4054b33408ce3c02 Mon Sep 17 00:00:00 2001 From: PJB3005 Date: Fri, 20 Oct 2017 20:55:59 +0200 Subject: [PATCH] Fix compile from removal of SFML. --- Content.Client/Content.Client.csproj | 12 ------------ Content.Client/UserInterface/HandsGui.cs | 16 +++++++--------- 2 files changed, 7 insertions(+), 21 deletions(-) diff --git a/Content.Client/Content.Client.csproj b/Content.Client/Content.Client.csproj index 8dbc915a17..0ee6c4f572 100644 --- a/Content.Client/Content.Client.csproj +++ b/Content.Client/Content.Client.csproj @@ -75,18 +75,6 @@ {59250baf-0000-0000-0000-000000000000} Lidgren.Network - - {46786269-57b9-48e7-aa4f-8f4d84609fe6} - sfml-graphics - - - {31d24303-f6a9-4d53-bb03-a73edcb3186d} - sfml-system - - - {d17de83d-a592-461f-8af2-53f9e22e1d0f} - sfml-window - {302b877e-0000-0000-0000-000000000000} SS14.Client.Graphics diff --git a/Content.Client/UserInterface/HandsGui.cs b/Content.Client/UserInterface/HandsGui.cs index 92eb8be029..26afb3b51e 100644 --- a/Content.Client/UserInterface/HandsGui.cs +++ b/Content.Client/UserInterface/HandsGui.cs @@ -1,10 +1,8 @@ using Content.Client.Interfaces.GameObjects; -using OpenTK.Graphics; -using SFML.Graphics; -using SFML.Window; using SS14.Client.GameObjects; using SS14.Client.Graphics; -using SS14.Client.Graphics.Utility; +using SS14.Client.Graphics.Input; +using SS14.Client.Graphics.Sprites; using SS14.Client.Interfaces.Player; using SS14.Client.Interfaces.Resource; using SS14.Client.Interfaces.UserInterface; @@ -18,7 +16,7 @@ namespace Content.Client.UserInterface { public class HandsGui : GuiComponent { - private readonly Color4 _inactiveColor = new Color4(90, 90, 90, 255); + private readonly Color _inactiveColor = new Color(90, 90, 90); private readonly IPlayerManager _playerManager = IoCManager.Resolve(); private readonly IUserInterfaceManager _userInterfaceManager = IoCManager.Resolve(); @@ -46,7 +44,7 @@ namespace Content.Client.UserInterface public override void Update(float frameTime) { - var slotBounds = handSlot.GetLocalBounds(); + var slotBounds = handSlot.LocalBounds; var width = (int)((slotBounds.Width * 2) + spacing); var height = (int)slotBounds.Height; Position = new Vector2i((int)(CluwneLib.Window.Viewport.Width - width) / 2, (int)CluwneLib.Window.Viewport.Height - height - 10); @@ -74,13 +72,13 @@ namespace Content.Client.UserInterface handSlot.SetTransformToRect(leftActive ? handL : handR); handSlot.Draw(); - handSlot.Color = _inactiveColor.Convert(); + handSlot.Color = _inactiveColor; handSlot.SetTransformToRect(leftActive ? handR : handL); handSlot.Draw(); if (LeftHand.Entity != null && LeftHand.HeldSprite != null) { - var bounds = LeftHand.HeldSprite.GetLocalBounds(); + var bounds = LeftHand.HeldSprite.LocalBounds; LeftHand.HeldSprite.SetTransformToRect( Box2i.FromDimensions(handL.Left + (int)(handL.Width / 2f - bounds.Width / 2f), handL.Top + (int)(handL.Height / 2f - bounds.Height / 2f), @@ -90,7 +88,7 @@ namespace Content.Client.UserInterface if (RightHand.Entity != null && RightHand.HeldSprite != null) { - var bounds = RightHand.HeldSprite.GetLocalBounds(); + var bounds = RightHand.HeldSprite.LocalBounds; RightHand.HeldSprite.SetTransformToRect( Box2i.FromDimensions(handR.Left + (int)(handR.Width / 2f - bounds.Width / 2f), handR.Top + (int)(handR.Height / 2f - bounds.Height / 2f),