From de3cbc4c0e1c68a6f04ec6d2513198f18a71432b Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Mon, 31 May 2021 09:49:25 +0200 Subject: [PATCH] Fixture.Name -> ID --- Content.Shared/GameObjects/EntitySystems/ThrownItemSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Shared/GameObjects/EntitySystems/ThrownItemSystem.cs b/Content.Shared/GameObjects/EntitySystems/ThrownItemSystem.cs index d52700685f..656c583044 100644 --- a/Content.Shared/GameObjects/EntitySystems/ThrownItemSystem.cs +++ b/Content.Shared/GameObjects/EntitySystems/ThrownItemSystem.cs @@ -57,7 +57,7 @@ namespace Content.Shared.GameObjects.EntitySystems } var shape = physicsComponent.Fixtures[0].Shape; - var fixture = new Fixture(physicsComponent, shape) {CollisionLayer = (int) CollisionGroup.ThrownItem, Hard = false, Name = ThrowingFixture}; + var fixture = new Fixture(physicsComponent, shape) {CollisionLayer = (int) CollisionGroup.ThrownItem, Hard = false, ID = ThrowingFixture}; physicsComponent.AddFixture(fixture); }