Fix and update VehicleSystem.cs (#15284)
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@@ -58,15 +58,24 @@ namespace Content.Shared.Vehicle.Components
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/// <summary>
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/// Whether the vehicle has a key currently inside it or not.
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/// </summary>
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[ViewVariables]
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[DataField("hasKey")]
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public bool HasKey = false;
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// TODO: Fix this
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/// <summary>
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/// Whether the vehicle should treat north as its unique direction in its visualizer
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/// Determines from which side the vehicle will be displayed on top of the player.
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/// </summary>
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[DataField("northOnly")]
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public bool NorthOnly = false;
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[DataField("southOver")]
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public bool SouthOver = false;
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[DataField("northOver")]
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public bool NorthOver = false;
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[DataField("westOver")]
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public bool WestOver = false;
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[DataField("eastOver")]
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public bool EastOver = false;
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/// <summary>
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/// What the y buckle offset should be in north / south
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