whitelist and blacklist support for inventory slots (#11766)
This commit is contained in:
@@ -281,6 +281,18 @@ public abstract partial class InventorySystem
|
||||
return false;
|
||||
}
|
||||
|
||||
if (slotDefinition.Whitelist != null && !slotDefinition.Whitelist.IsValid(itemUid))
|
||||
{
|
||||
reason = "inventory-component-can-equip-does-not-fit";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (slotDefinition.Blacklist != null && slotDefinition.Blacklist.IsValid(itemUid))
|
||||
{
|
||||
reason = "inventory-component-can-equip-does-not-fit";
|
||||
return false;
|
||||
}
|
||||
|
||||
var attemptEvent = new IsEquippingAttemptEvent(actor, target, itemUid, slotDefinition);
|
||||
RaiseLocalEvent(target, attemptEvent, true);
|
||||
if (attemptEvent.Cancelled)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Robust.Shared.Prototypes;
|
||||
using Content.Shared.Whitelist;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Shared.Inventory;
|
||||
|
||||
@@ -38,6 +39,16 @@ public sealed class SlotDefinition
|
||||
/// Offset for the clothing sprites.
|
||||
/// </summary>
|
||||
[DataField("offset")] public Vector2 Offset { get; } = Vector2.Zero;
|
||||
|
||||
/// <summary>
|
||||
/// Entity whitelist for CanEquip checks.
|
||||
/// </summary>
|
||||
[DataField("whitelist")] public EntityWhitelist? Whitelist = null;
|
||||
|
||||
/// <summary>
|
||||
/// Entity blacklist for CanEquip checks.
|
||||
/// </summary>
|
||||
[DataField("blacklist")] public EntityWhitelist? Blacklist = null;
|
||||
}
|
||||
|
||||
public enum SlotUIContainer
|
||||
|
||||
Reference in New Issue
Block a user