Mind ECS (#16826)
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@@ -121,7 +121,7 @@ public sealed class WorldControllerSystem : EntitySystem
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}
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}
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var mindEnum = EntityQueryEnumerator<MindComponent, TransformComponent>();
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var mindEnum = EntityQueryEnumerator<MindContainerComponent, TransformComponent>();
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var ghostQuery = GetEntityQuery<GhostComponent>();
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// Mindful entities get special privilege as they're always a player and we don't want the illusion being broken around them.
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@@ -275,4 +275,3 @@ public readonly record struct WorldChunkLoadedEvent(EntityUid Chunk, Vector2i Co
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[ByRefEvent]
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[PublicAPI]
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public readonly record struct WorldChunkUnloadedEvent(EntityUid Chunk, Vector2i Coords);
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