Adjust interaction ordering & interaction conditions (#6387)
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@@ -90,7 +90,7 @@ public sealed partial class GunSystem
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private void OnSpeedLoaderAfterInteract(EntityUid uid, SpeedLoaderComponent component, AfterInteractEvent args)
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{
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if (args.Handled) return;
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if (args.Handled || !args.CanReach) return;
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if (args.Target == null)
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{
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