Adjust interaction ordering & interaction conditions (#6387)
This commit is contained in:
@@ -25,7 +25,7 @@ public sealed partial class ToolSystem
|
||||
|
||||
private void OnTilePryingAfterInteract(EntityUid uid, TilePryingComponent component, AfterInteractEvent args)
|
||||
{
|
||||
if (args.Handled) return;
|
||||
if (args.Handled || !args.CanReach) return;
|
||||
|
||||
if (TryPryTile(args.User, component, args.ClickLocation))
|
||||
args.Handled = true;
|
||||
|
||||
Reference in New Issue
Block a user