Microwave interface.

This commit is contained in:
FL-OZ
2020-05-01 23:34:04 -05:00
parent 13fba25edc
commit dd19466578
8 changed files with 256 additions and 22 deletions

View File

@@ -1,5 +1,4 @@
using System;
using System.Linq;
using System.Linq;
using Content.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
@@ -15,24 +14,22 @@ using Robust.Server.GameObjects;
using Content.Shared.GameObjects.Components.Power;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Server.GameObjects.Components.Container;
using Robust.Shared.Log;
using Content.Server.GameObjects.Components.Power;
using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.Interfaces.GameObjects;
namespace Content.Server.GameObjects.Components.Kitchen
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class KitchenMicrowaveComponent : Component, IActivate
public class KitchenMicrowaveComponent : SharedMicrowaveComponent, IActivate, ISolutionChange
{
#pragma warning disable 649
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
[Dependency] private readonly IEntityManager _entityManager;
[Dependency] private readonly RecipeManager _recipeManager;
#pragma warning restore 649
public override string Name => "Microwave";
private int _cookTimeDefault;
private int _cookTimeMultiplier; //For upgrades and stuff I guess?
private string _badRecipeName;
@@ -42,6 +39,10 @@ namespace Content.Server.GameObjects.Components.Kitchen
[ViewVariables]
public bool _busy = false;
private bool Powered => _powerDevice.Powered;
private bool HasContents => _contents.ReagentList.Count > 0;
private AppearanceComponent _appearance;
private AudioSystem _audioSystem;
@@ -49,6 +50,9 @@ namespace Content.Server.GameObjects.Components.Kitchen
private PowerDeviceComponent _powerDevice;
private Container _storage;
private BoundUserInterface _userInterface;
void ISolutionChange.SolutionChanged(SolutionChangeEventArgs eventArgs) => UpdateUserInterface();
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
@@ -68,23 +72,48 @@ namespace Content.Server.GameObjects.Components.Kitchen
_appearance = Owner.GetComponent<AppearanceComponent>();
_powerDevice = Owner.GetComponent<PowerDeviceComponent>();
_audioSystem = _entitySystemManager.GetEntitySystem<AudioSystem>();
_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>()
.GetBoundUserInterface(MicrowaveUiKey.Key);
_userInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
}
private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage message)
{
if (!Powered || _busy) return;
switch (message.Message)
{
case MicrowaveStartCookMessage msg :
if (!HasContents) return;
UpdateUserInterface();
wzhzhzh();
break;
case MicrowaveEjectMessage msg :
if (!HasContents) return;
EjectReagents();
UpdateUserInterface();
break;
}
}
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (!_powerDevice.Powered || _busy) return;
if (_contents.ReagentList.Count <= 0)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
return;
}
_busy = true;
wzhzhzh();
if (!Powered) return;
UpdateUserInterface();
_userInterface.Open(actor.playerSession);
}
//This is required.
private void wzhzhzh()
{
_busy = true;
foreach(var r in _recipeManager.Recipes)
{
@@ -101,7 +130,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
}
else
{
_contents.RemoveAllSolution();
EjectReagents();
}
var entityToSpawn = success ? r._result : _badRecipeName;
@@ -113,6 +142,14 @@ namespace Content.Server.GameObjects.Components.Kitchen
return;
}
}
/// <summary>
/// This actually deletes all the reagents.
/// </summary>
private void EjectReagents()
{
_contents.RemoveAllSolution();
}
private bool CanSatisfyRecipe(FoodRecipePrototype recipe)
{
foreach (var item in recipe._ingredients)
@@ -144,5 +181,10 @@ namespace Content.Server.GameObjects.Components.Kitchen
if (_appearance != null || Owner.TryGetComponent(out _appearance))
_appearance.SetData(PowerDeviceVisuals.VisualState, state);
}
private void UpdateUserInterface()
{
_userInterface.SetState(new MicrowaveUserInterfaceState(_contents.Solution.Contents.ToList()));
}
}
}