Updates the content components to be compatible with the changes in 55a50ff7ba.
Updates engine submodule.
This commit is contained in:
@@ -75,7 +75,8 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
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serializer.DataFieldCached(ref _mode, "mode", IconSmoothingMode.Corners);
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}
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public override void Startup()
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/// <inheritdoc />
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protected override void Startup()
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{
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base.Startup();
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@@ -196,7 +197,8 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
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Sprite.LayerSetState(CornerLayers.NW, $"{StateBase}{(int) cornerNW}");
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}
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public override void Shutdown()
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/// <inheritdoc />
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protected override void Shutdown()
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{
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SnapGrid.OnPositionChanged -= SnapGridOnPositionChanged;
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Owner.EntityManager.RaiseEvent(Owner, new IconSmoothDirtyEvent(_lastPosition, SnapGrid.Offset, Mode));
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@@ -1,4 +1,4 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using Content.Client.GameObjects.Components.IconSmoothing;
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using Robust.Shared.GameObjects;
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@@ -26,7 +26,8 @@ namespace Content.Client.GameObjects.Components
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public CornerFill LastCornerSW { get; private set; }
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public CornerFill LastCornerNW { get; private set; }
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public override void Startup()
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/// <inheritdoc />
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protected override void Startup()
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{
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base.Startup();
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@@ -1,4 +1,4 @@
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using Content.Shared.Maps;
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using Content.Shared.Maps;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Components.Transform;
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@@ -24,7 +24,8 @@ namespace Content.Client.GameObjects.Components
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_snapGridComponent = Owner.GetComponent<SnapGridComponent>();
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}
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public override void Startup()
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/// <inheritdoc />
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protected override void Startup()
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{
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base.Startup();
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@@ -32,7 +33,8 @@ namespace Content.Client.GameObjects.Components
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Owner.EntityManager.RaiseEvent(Owner, new SubFloorHideDirtyEvent());
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}
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public override void Shutdown()
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/// <inheritdoc />
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protected override void Shutdown()
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{
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base.Shutdown();
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@@ -1,4 +1,4 @@
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using Content.Client.GameObjects.EntitySystems;
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using Content.Client.GameObjects.EntitySystems;
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using Robust.Client.GameObjects;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.GameObjects;
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@@ -25,7 +25,8 @@ namespace Content.Client.GameObjects.Components
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_snapGrid = Owner.GetComponent<SnapGridComponent>();
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}
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public override void Startup()
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/// <inheritdoc />
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protected override void Startup()
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{
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base.Startup();
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@@ -43,7 +44,8 @@ namespace Content.Client.GameObjects.Components
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_sprite.LayerSetDirOffset(CornerLayers.SW, SpriteComponent.DirectionOffset.Clockwise);
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}
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public override void Shutdown()
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/// <inheritdoc />
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protected override void Shutdown()
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{
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_snapGrid.OnPositionChanged -= SnapGridOnPositionChanged;
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@@ -21,7 +21,7 @@ namespace Content.Server.GameObjects.Components.Power
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{
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public override string Name => "PowerDevice";
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public override void Startup()
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protected override void Startup()
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{
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base.Startup();
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if (_drawType != DrawTypes.Node)
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@@ -161,7 +161,8 @@ namespace Content.Server.GameObjects.Components.Power
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}
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}
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public override void Shutdown()
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/// <inheritdoc />
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protected override void Shutdown()
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{
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if (Owner.TryGetComponent(out PowerNodeComponent node))
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{
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@@ -97,7 +97,8 @@ namespace Content.Server.GameObjects.Components.Power
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Load = 0;
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}
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public override void Shutdown()
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/// <inheritdoc />
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protected override void Shutdown()
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{
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base.Shutdown();
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@@ -1,4 +1,4 @@
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using Content.Server.GameObjects.EntitySystems;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Shared.GameObjects.Components.Research;
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using Robust.Server.GameObjects.Components.UserInterface;
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using Robust.Server.Interfaces.GameObjects;
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@@ -99,7 +99,8 @@ namespace Content.Server.GameObjects.Components.Research
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}
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}
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public override void Shutdown()
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/// <inheritdoc />
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protected override void Shutdown()
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{
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base.Shutdown();
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UnregisterFromServer();
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@@ -1,4 +1,4 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.InteropServices.WindowsRuntime;
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using Content.Server.GameObjects.EntitySystems;
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@@ -71,7 +71,8 @@ namespace Content.Server.GameObjects.Components.Research
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Database = Owner.GetComponent<TechnologyDatabaseComponent>();
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}
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public override void Shutdown()
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/// <inheritdoc />
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protected override void Shutdown()
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{
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base.Shutdown();
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IoCManager.Resolve<IEntitySystemManager>()?.GetEntitySystem<ResearchSystem>()?.UnregisterServer(this);
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using Content.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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@@ -65,7 +65,8 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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_appearance = Owner.GetComponent<AppearanceComponent>();
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}
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public override void Startup()
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/// <inheritdoc />
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protected override void Startup()
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{
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base.Startup();
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Shared.GameObjects.Components.Weapons.Ranged;
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@@ -58,7 +58,8 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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_appearance = Owner.GetComponent<AppearanceComponent>();
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}
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public override void Startup()
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/// <inheritdoc />
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protected override void Startup()
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{
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base.Startup();
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@@ -84,7 +84,8 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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_appearance = Owner.GetComponent<AppearanceComponent>();
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}
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public override void Startup()
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/// <inheritdoc />
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protected override void Startup()
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{
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base.Startup();
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@@ -71,14 +71,16 @@ namespace Content.Shared.GameObjects.Components.Chemistry
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serializer.DataField(ref _capabilities, "caps", SolutionCaps.None);
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}
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public override void Startup()
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/// <inheritdoc />
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protected override void Startup()
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{
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base.Startup();
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RecalculateColor();
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}
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public override void Shutdown()
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/// <inheritdoc />
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protected override void Shutdown()
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{
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base.Shutdown();
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Submodule RobustToolbox updated: 81641f49dc...55a50ff7ba
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