Adds command to show wires.

This commit is contained in:
Pieter-Jan Briers
2020-04-20 09:44:21 +02:00
parent 65f5f71a39
commit dcd8070a08
2 changed files with 47 additions and 1 deletions

View File

@@ -1,3 +1,4 @@
using Content.Client.GameObjects.EntitySystems;
using Content.Client.Interfaces;
using Content.Shared.GameObjects.Components.Markers;
using Robust.Client.Interfaces.Console;
@@ -38,6 +39,24 @@ namespace Content.Client.Commands
}
}
internal sealed class ShowWiresCommand : IConsoleCommand
{
// ReSharper disable once StringLiteralTypo
public string Command => "showwires";
public string Description => "Makes wires always visible.";
public string Help => "";
public bool Execute(IDebugConsole console, params string[] args)
{
IoCManager.Resolve<IEntitySystemManager>()
.GetEntitySystem<SubFloorHideSystem>()
.EnableAll ^= true;
return false;
}
}
internal sealed class NotifyCommand : IConsoleCommand
{
public string Command => "notify";