@@ -323,7 +323,7 @@ public abstract partial class SharedGunSystem : EntitySystem
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{
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if (ev.Reason != null)
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{
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PopupSystem.PopupClient(ev.Reason, gunUid, user);
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PopupSystem.PopupCursor(ev.Reason);
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}
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// Don't spam safety sounds at gun fire rate, play it at a reduced rate.
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