Genpop Closets & IDs (#36392)
* Genpop IDs and Lockers * placeholder generation, no ui yet. * UI * Fix time offset * fix meta.jsons * big speller * Scarkyo review * Add turnstile prototypes * make IDs recyclable --------- Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com> Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
This commit is contained in:
@@ -1,3 +1,4 @@
|
||||
using Content.Shared.Access.Components;
|
||||
using Content.Shared.DoAfter;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameStates;
|
||||
@@ -33,6 +34,12 @@ public sealed partial class LockComponent : Component
|
||||
[DataField, AutoNetworkedField]
|
||||
public bool UnlockOnClick = true;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the lock requires access validation through <see cref="AccessReaderComponent"/>
|
||||
/// </summary>
|
||||
[DataField, AutoNetworkedField]
|
||||
public bool UseAccess = true;
|
||||
|
||||
/// <summary>
|
||||
/// The sound played when unlocked.
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user