Make forcing others into disposals take longer and more apparent (#20687)
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@@ -81,7 +81,7 @@ public abstract partial class SharedDisposalUnitComponent : Component
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/// Delay from trying to shove someone else into disposals.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public float DraggedEntryDelay = 0.5f;
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public float DraggedEntryDelay = 2.0f;
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/// <summary>
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/// Container of entities inside this disposal unit.
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