Cleanup warnings in ClientFoodSequenceSystem (#37431)

Cleanup warnings in ClientFoodSequenceSystem
This commit is contained in:
Tayrtahn
2025-05-13 18:24:27 -04:00
committed by GitHub
parent be6078557a
commit dc92acd720

View File

@@ -6,6 +6,8 @@ namespace Content.Client.Nutrition.EntitySystems;
public sealed class ClientFoodSequenceSystem : SharedFoodSequenceSystem
{
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize()
{
SubscribeLocalEvent<FoodSequenceStartPointComponent, AfterAutoHandleStateEvent>(OnHandleState);
@@ -27,7 +29,7 @@ public sealed class ClientFoodSequenceSystem : SharedFoodSequenceSystem
//Remove old layers
foreach (var key in start.Comp.RevealedLayers)
{
sprite.RemoveLayer(key);
_sprite.RemoveLayer((start.Owner, sprite), key);
}
start.Comp.RevealedLayers.Clear();
@@ -41,20 +43,20 @@ public sealed class ClientFoodSequenceSystem : SharedFoodSequenceSystem
var keyCode = $"food-layer-{counter}";
start.Comp.RevealedLayers.Add(keyCode);
sprite.LayerMapTryGet(start.Comp.TargetLayerMap, out var index);
_sprite.LayerMapTryGet((start.Owner, sprite), start.Comp.TargetLayerMap, out var index, false);
if (start.Comp.InverseLayers)
index++;
sprite.AddBlankLayer(index);
sprite.LayerMapSet(keyCode, index);
sprite.LayerSetSprite(index, state.Sprite);
sprite.LayerSetScale(index, state.Scale);
_sprite.AddBlankLayer((start.Owner, sprite), index);
_sprite.LayerMapSet((start.Owner, sprite), keyCode, index);
_sprite.LayerSetSprite((start.Owner, sprite), index, state.Sprite);
_sprite.LayerSetScale((start.Owner, sprite), index, state.Scale);
//Offset the layer
var layerPos = start.Comp.StartPosition;
layerPos += (start.Comp.Offset * counter) + state.LocalOffset;
sprite.LayerSetOffset(index, layerPos);
_sprite.LayerSetOffset((start.Owner, sprite), index, layerPos);
counter++;
}