Add 'Scan DNA' function to medical scanner (#1783)
* Add art assets for cloning * Added a 'Scan DNA' button to the medical scanner * Made the UI update unconditional for the medical scanner until checks for power changes are in place * Update Medical scanner to reflect powered status and fix #1774 * added a 'scan dna' button the the medical scanner that will add the contained bodies Uid to a list in CloningSystem, fixed an issue with the menu not populating if the scanner starts in an unpowered state * Add disabling logic to 'Scan DNA' button on medical scanner * Removed un-used libraries * changed scan dna button to Scan and Save DNA
This commit is contained in:
@@ -12,18 +12,38 @@ namespace Content.Client.GameObjects.Components.MedicalScanner
|
||||
{
|
||||
public class MedicalScannerWindow : SS14Window
|
||||
{
|
||||
public readonly Button ScanButton;
|
||||
private readonly Label _diagnostics;
|
||||
protected override Vector2? CustomSize => (485, 90);
|
||||
|
||||
public MedicalScannerWindow()
|
||||
{
|
||||
Contents.AddChild(new VBoxContainer
|
||||
{
|
||||
Children =
|
||||
{
|
||||
(ScanButton = new Button
|
||||
{
|
||||
Text = "Scan and Save DNA"
|
||||
}),
|
||||
(_diagnostics = new Label
|
||||
{
|
||||
Text = ""
|
||||
})
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void Populate(MedicalScannerBoundUserInterfaceState state)
|
||||
{
|
||||
Contents.RemoveAllChildren();
|
||||
var text = new StringBuilder();
|
||||
|
||||
if (!state.Entity.HasValue ||
|
||||
!state.HasDamage() ||
|
||||
!IoCManager.Resolve<IEntityManager>().TryGetEntity(state.Entity.Value, out var entity))
|
||||
{
|
||||
text.Append(Loc.GetString("No patient data."));
|
||||
_diagnostics.Text = Loc.GetString("No patient data.");
|
||||
ScanButton.Disabled = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -45,9 +65,10 @@ namespace Content.Client.GameObjects.Components.MedicalScanner
|
||||
|
||||
text.Append("\n");
|
||||
}
|
||||
}
|
||||
|
||||
Contents.AddChild(new Label() {Text = text.ToString()});
|
||||
_diagnostics.Text = text.ToString();
|
||||
ScanButton.Disabled = state.IsScanned;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user