Fixed the empty mass scanner still being a normal item, whoops. (#36340)

* Fixed the empty mass scanner still being a normal item, whoops.

* Fixed parenting duplication and issues with item state.

---------

Co-authored-by: RedBookcase <Usualmoves@gmail.com>
This commit is contained in:
RedBookcase
2025-04-10 03:44:06 -07:00
committed by GitHub
parent 56710697a9
commit dc6ed30ec8

View File

@@ -13,7 +13,7 @@
- state: icon
- state: scanner
shader: unshaded
visible: true
visible: false
map: [ "enum.PowerDeviceVisualLayers.Powered" ]
- type: RadarConsole
maxRange: 256
@@ -48,18 +48,6 @@
slots:
cell_slot:
name: power-cell-slot-component-slot-name-default
- type: Item
size: Normal
sprite: Objects/Tools/handheld_mass_scanner.rsi
- type: Sprite
sprite: Objects/Tools/handheld_mass_scanner.rsi
state: icon
layers:
- state: icon
- state: scanner
shader: unshaded
visible: false
map: [ "enum.PowerDeviceVisualLayers.Powered" ]
- type: entity
id: HandHeldMassScannerBorg