Named fixtures for banana peels (#3822)
* Named fixtures for banana peels * Soaps and PDAs * Update submodule
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@@ -75,7 +75,7 @@ namespace Content.Client.GameObjects.Components.Suspicion
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}
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// all entities have a TransformComponent
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var transform = physics.Entity.Transform;
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var transform = physics.Owner.Transform;
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// if not on the same map, continue
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if (transform.MapID != _eyeManager.CurrentMap || !transform.IsMapTransform)
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