Make paper component shared (#11668)
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@@ -1,8 +1,9 @@
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using Content.Shared.Paper;
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using Robust.Shared.GameStates;
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namespace Content.Server.Paper
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{
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[RegisterComponent]
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[NetworkedComponent, RegisterComponent]
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public sealed class PaperComponent : SharedPaperComponent
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{
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public PaperAction Mode;
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