diff --git a/Content.Server/ParticleAccelerator/EntitySystems/ParticleAcceleratorSystem.ControlBox.cs b/Content.Server/ParticleAccelerator/EntitySystems/ParticleAcceleratorSystem.ControlBox.cs index f3cff9f2e7..80f398c0a7 100644 --- a/Content.Server/ParticleAccelerator/EntitySystems/ParticleAcceleratorSystem.ControlBox.cs +++ b/Content.Server/ParticleAccelerator/EntitySystems/ParticleAcceleratorSystem.ControlBox.cs @@ -159,11 +159,10 @@ public sealed partial class ParticleAcceleratorSystem var impact = strength switch { ParticleAcceleratorPowerState.Standby => LogImpact.Low, - ParticleAcceleratorPowerState.Level0 => LogImpact.Medium, - ParticleAcceleratorPowerState.Level1 => LogImpact.High, - ParticleAcceleratorPowerState.Level2 - or ParticleAcceleratorPowerState.Level3 - or _ => LogImpact.Extreme, + ParticleAcceleratorPowerState.Level0 + or ParticleAcceleratorPowerState.Level1 + or ParticleAcceleratorPowerState.Level2 => LogImpact.Medium, + ParticleAcceleratorPowerState.Level3 => LogImpact.Extreme, }; _adminLogger.Add(LogType.Action, impact, $"{ToPrettyString(player):player} has set the strength of {ToPrettyString(uid)} to {strength}"); diff --git a/Content.Shared/CCVar/CCVars.cs b/Content.Shared/CCVar/CCVars.cs index 2ae5c6bd5b..f3025f326a 100644 --- a/Content.Shared/CCVar/CCVars.cs +++ b/Content.Shared/CCVar/CCVars.cs @@ -822,7 +822,7 @@ namespace Content.Shared.CCVar /// Minimum particle accelerator strength to create an admin alert message. /// public static readonly CVarDef AdminAlertParticleAcceleratorMinPowerState = - CVarDef.Create("admin.alert.particle_accelerator_min_power_state", 3, CVar.SERVERONLY); + CVarDef.Create("admin.alert.particle_accelerator_min_power_state", 5, CVar.SERVERONLY); // strength 4 /// /// Should the ban details in admin channel include PII? (IP, HWID, etc)