Rename DetachHands to AttachToGridOrMap (#1436)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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@@ -326,8 +326,8 @@ namespace Content.Server.GameObjects.Components.Buckle
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if (Owner.Transform.Parent == BuckledTo.Owner.Transform)
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{
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ContainerHelpers.AttachParentToContainerOrGrid(Owner.Transform);
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Owner.Transform.WorldRotation = BuckledTo.Owner.Transform.WorldRotation;
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Owner.Transform.DetachParent();
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}
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BuckledTo = null;
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