Fix pulling not stopping when going into a container (#1712)
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12
Content.Shared/Physics/Pull/PullStartedMessage.cs
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12
Content.Shared/Physics/Pull/PullStartedMessage.cs
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@@ -0,0 +1,12 @@
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using Robust.Shared.GameObjects.Components;
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namespace Content.Shared.Physics.Pull
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{
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public class PullStartedMessage : PullMessage
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{
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public PullStartedMessage(PullController controller, ICollidableComponent puller, ICollidableComponent pulled) :
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base(controller, puller, pulled)
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{
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}
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}
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}
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