Fix pulling not stopping when going into a container (#1712)
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19
Content.Shared/Physics/Pull/PullMessage.cs
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19
Content.Shared/Physics/Pull/PullMessage.cs
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@@ -0,0 +1,19 @@
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Components;
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namespace Content.Shared.Physics.Pull
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{
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public class PullMessage : ComponentMessage
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{
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public readonly PullController Controller;
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public readonly ICollidableComponent Puller;
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public readonly ICollidableComponent Pulled;
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protected PullMessage(PullController controller, ICollidableComponent puller, ICollidableComponent pulled)
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{
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Controller = controller;
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Puller = puller;
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Pulled = pulled;
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}
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}
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}
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