Decal system cleanup (#13493)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
@@ -104,46 +104,51 @@ namespace Content.Server.Decals
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private void OnGridSplit(ref PostGridSplitEvent ev)
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{
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if (!TryComp(ev.OldGrid, out DecalGridComponent? oldComp))
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return;
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if (!TryComp(ev.Grid, out DecalGridComponent? newComp))
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return;
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// Transfer decals over to the new grid.
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var enumerator = MapManager.GetGrid(ev.Grid).GetAllTilesEnumerator();
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var oldChunkCollection = DecalGridChunkCollection(ev.OldGrid);
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var chunkCollection = DecalGridChunkCollection(ev.Grid);
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if (chunkCollection == null || oldChunkCollection == null)
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return;
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var oldChunkCollection = oldComp.ChunkCollection.ChunkCollection;
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var chunkCollection = newComp.ChunkCollection.ChunkCollection;
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while (enumerator.MoveNext(out var tile))
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{
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var tilePos = (Vector2) tile.Value.GridIndices;
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var chunkIndices = GetChunkIndices(tilePos);
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if (!oldChunkCollection.ChunkCollection.TryGetValue(chunkIndices, out var oldChunk)) continue;
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if (!oldChunkCollection.TryGetValue(chunkIndices, out var oldChunk))
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continue;
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var bounds = new Box2(tilePos - 0.01f, tilePos + 1.01f);
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var toRemove = new RemQueue<uint>();
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foreach (var (oldUid, decal) in oldChunk.Decals)
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foreach (var (oldDecalId, decal) in oldChunk.Decals)
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{
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if (!bounds.Contains(decal.Coordinates)) continue;
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if (!bounds.Contains(decal.Coordinates))
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continue;
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var uid = chunkCollection.NextUid++;
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var chunk = chunkCollection.ChunkCollection.GetOrNew(chunkIndices);
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chunk.Decals[uid] = decal;
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ChunkIndex[ev.Grid][uid] = chunkIndices;
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DirtyChunk(ev.Grid, chunkIndices, chunk);
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toRemove.Add(oldUid);
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ChunkIndex[ev.OldGrid].Remove(oldUid);
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var newDecalId = newComp.ChunkCollection.NextDecalId++;
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var newChunk = chunkCollection.GetOrNew(chunkIndices);
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newChunk.Decals[newDecalId] = decal;
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newComp.DecalIndex[newDecalId] = chunkIndices;
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toRemove.Add(oldDecalId);
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}
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foreach (var uid in toRemove)
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foreach (var oldDecalId in toRemove)
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{
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oldChunk.Decals.Remove(uid);
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oldChunk.Decals.Remove(oldDecalId);
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oldComp.DecalIndex.Remove(oldDecalId);
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}
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DirtyChunk(ev.Grid, chunkIndices, chunkCollection.GetOrNew(chunkIndices));
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if (oldChunk.Decals.Count == 0)
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oldChunkCollection.ChunkCollection.Remove(chunkIndices);
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oldChunkCollection.Remove(chunkIndices);
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if (toRemove.List?.Count > 0)
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DirtyChunk(ev.OldGrid, chunkIndices, oldChunk);
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@@ -163,32 +168,35 @@ namespace Content.Server.Decals
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if (!args.NewTile.IsSpace(_tileDefMan))
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return;
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var chunkCollection = ChunkCollection(args.Entity);
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if (chunkCollection == null)
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if (!TryComp(args.Entity, out DecalGridComponent? grid))
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return;
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var indices = GetChunkIndices(args.NewTile.GridIndices);
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var toDelete = new HashSet<uint>();
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if (chunkCollection.TryGetValue(indices, out var chunk))
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if (!grid.ChunkCollection.ChunkCollection.TryGetValue(indices, out var chunk))
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return;
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foreach (var (uid, decal) in chunk.Decals)
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{
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foreach (var (uid, decal) in chunk.Decals)
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if (new Vector2((int) Math.Floor(decal.Coordinates.X), (int) Math.Floor(decal.Coordinates.Y)) ==
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args.NewTile.GridIndices)
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{
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if (new Vector2((int) Math.Floor(decal.Coordinates.X), (int) Math.Floor(decal.Coordinates.Y)) ==
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args.NewTile.GridIndices)
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{
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toDelete.Add(uid);
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}
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toDelete.Add(uid);
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}
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}
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if (toDelete.Count == 0) return;
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if (toDelete.Count == 0)
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return;
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foreach (var uid in toDelete)
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foreach (var decalId in toDelete)
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{
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RemoveDecalInternal( args.NewTile.GridUid, uid);
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grid.DecalIndex.Remove(decalId);
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chunk.Decals.Remove(decalId);
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}
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DirtyChunk(args.NewTile.GridUid, indices, chunk!);
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DirtyChunk(args.Entity, indices, chunk);
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if (chunk.Decals.Count == 0)
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grid.ChunkCollection.ChunkCollection.Remove(indices);
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}
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private void OnPlayerStatusChanged(object? sender, SessionStatusEventArgs e)
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@@ -237,10 +245,9 @@ namespace Content.Server.Decals
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return;
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// remove all decals on the same tile
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foreach (var (uid, decal) in GetDecalsInRange(gridId.Value, ev.Coordinates.Position))
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foreach (var (decalId, _) in GetDecalsInRange(gridId.Value, ev.Coordinates.Position))
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{
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var chunkIndices = GetChunkIndices(decal.Coordinates);
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RemoveDecal(gridId.Value, uid);
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RemoveDecal(gridId.Value, decalId);
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}
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}
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@@ -252,19 +259,17 @@ namespace Content.Server.Decals
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_dirtyChunks[id].Add(chunkIndices);
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}
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public bool TryAddDecal(string id, EntityCoordinates coordinates, [NotNullWhen(true)] out uint? uid, Color? color = null, Angle? rotation = null, int zIndex = 0, bool cleanable = false)
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public bool TryAddDecal(string id, EntityCoordinates coordinates, out uint decalId, Color? color = null, Angle? rotation = null, int zIndex = 0, bool cleanable = false)
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{
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uid = 0;
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rotation ??= Angle.Zero;
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var decal = new Decal(coordinates.Position, id, color, rotation.Value, zIndex, cleanable);
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return TryAddDecal(decal, coordinates, out uid);
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return TryAddDecal(decal, coordinates, out decalId);
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}
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public bool TryAddDecal(Decal decal, EntityCoordinates coordinates, [NotNull] out uint? uid)
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public bool TryAddDecal(Decal decal, EntityCoordinates coordinates, out uint decalId)
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{
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uid = 0;
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decalId = 0;
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if (!PrototypeManager.HasIndex<DecalPrototype>(decal.Id))
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return false;
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@@ -276,29 +281,29 @@ namespace Content.Server.Decals
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if (grid.GetTileRef(coordinates).IsSpace(_tileDefMan))
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return false;
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var chunkCollection = DecalGridChunkCollection(gridId.Value);
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if (chunkCollection == null)
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if (!TryComp(gridId, out DecalGridComponent? comp))
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return false;
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uid = chunkCollection.NextUid++;
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decalId = comp.ChunkCollection.NextDecalId++;
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var chunkIndices = GetChunkIndices(decal.Coordinates);
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var chunk = chunkCollection.ChunkCollection.GetOrNew(chunkIndices);
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chunk.Decals[uid.Value] = decal;
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ChunkIndex[gridId.Value][uid.Value] = chunkIndices;
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var chunk = comp.ChunkCollection.ChunkCollection.GetOrNew(chunkIndices);
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chunk.Decals[decalId] = decal;
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comp.DecalIndex[decalId] = chunkIndices;
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DirtyChunk(gridId.Value, chunkIndices, chunk);
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return true;
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}
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public bool RemoveDecal(EntityUid gridId, uint uid) => RemoveDecalInternal(gridId, uid);
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public bool RemoveDecal(EntityUid gridId, uint decalId, DecalGridComponent? component = null)
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=> RemoveDecalInternal(gridId, decalId, out _, component);
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public HashSet<(uint Index, Decal Decal)> GetDecalsInRange(EntityUid gridId, Vector2 position, float distance = 0.75f, Func<Decal, bool>? validDelegate = null)
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{
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var uids = new HashSet<(uint, Decal)>();
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var decalIds = new HashSet<(uint, Decal)>();
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var chunkCollection = ChunkCollection(gridId);
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var chunkIndices = GetChunkIndices(position);
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if (chunkCollection == null || !chunkCollection.TryGetValue(chunkIndices, out var chunk))
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return uids;
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return decalIds;
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foreach (var (uid, decal) in chunk.Decals)
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{
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@@ -307,150 +312,63 @@ namespace Content.Server.Decals
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if (validDelegate == null || validDelegate(decal))
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{
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uids.Add((uid, decal));
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decalIds.Add((uid, decal));
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}
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}
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return uids;
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return decalIds;
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}
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public bool SetDecalPosition(EntityUid gridId, uint uid, EntityCoordinates coordinates)
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/// <summary>
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/// Changes a decals position. Note this will actually result in a new decal being created, possibly on a new grid or chunk.
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/// </summary>
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/// <remarks>
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/// If the new position is invalid, this will result in the decal getting deleted.
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/// </remarks>
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public bool SetDecalPosition(EntityUid gridId, uint decalId, EntityCoordinates coordinates, DecalGridComponent? comp = null)
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{
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var newGridId = coordinates.GetGridUid(EntityManager);
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if (newGridId == null)
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if (!Resolve(gridId, ref comp))
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return false;
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return SetDecalPosition(gridId, uid, newGridId.Value, coordinates.Position);
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if (!RemoveDecalInternal(gridId, decalId, out var removed, comp))
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return false;
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return TryAddDecal(removed.WithCoordinates(coordinates.Position), coordinates, out _);
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}
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public bool SetDecalPosition(EntityUid gridId, uint uid, EntityUid newGridId, Vector2 position)
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private bool ModifyDecal(EntityUid gridId, uint decalId, Func<Decal, Decal> modifyDecal, DecalGridComponent? comp = null)
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{
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if (!ChunkIndex.TryGetValue(gridId, out var values) || !values.TryGetValue(uid, out var indices))
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{
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return false;
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}
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var chunkCollection = ChunkCollection(gridId);
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if (chunkCollection == null)
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if (!Resolve(gridId, ref comp))
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return false;
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var decal = chunkCollection[indices].Decals[uid];
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if (newGridId == gridId)
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{
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var existingChunk = chunkCollection[indices];
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existingChunk.Decals[uid] = decal.WithCoordinates(position);
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DirtyChunk(gridId, indices, existingChunk);
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return true;
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}
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RemoveDecalInternal(gridId, uid);
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var newChunkCollection = ChunkCollection(newGridId);
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if (newChunkCollection == null)
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if (!comp.DecalIndex.TryGetValue(decalId, out var indices))
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return false;
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var chunkIndices = GetChunkIndices(position);
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if(!newChunkCollection.ContainsKey(chunkIndices))
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newChunkCollection[chunkIndices] = new();
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var chunk = newChunkCollection[chunkIndices];
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chunk.Decals[uid] = decal.WithCoordinates(position);
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ChunkIndex[newGridId][uid] = chunkIndices;
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DirtyChunk(newGridId, chunkIndices, chunk);
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return true;
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}
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public bool SetDecalColor(EntityUid gridId, uint uid, Color? color)
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{
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if (!ChunkIndex.TryGetValue(gridId, out var values) || !values.TryGetValue(uid, out var indices))
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{
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return false;
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}
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var chunkCollection = ChunkCollection(gridId);
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if (chunkCollection == null)
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return false;
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var chunk = chunkCollection[indices];
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var decal = chunk.Decals[uid];
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chunk.Decals[uid] = decal.WithColor(color);
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var chunk = comp.ChunkCollection.ChunkCollection[indices];
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var decal = chunk.Decals[decalId];
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chunk.Decals[decalId] = modifyDecal(decal);
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DirtyChunk(gridId, indices, chunk);
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return true;
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}
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public bool SetDecalId(EntityUid gridId, uint uid, string id)
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{
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if (!ChunkIndex.TryGetValue(gridId, out var values) || !values.TryGetValue(uid, out var indices))
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{
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return false;
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}
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public bool SetDecalColor(EntityUid gridId, uint decalId, Color? value, DecalGridComponent? comp = null)
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=> ModifyDecal(gridId, decalId, x => x.WithColor(value), comp);
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public bool SetDecalRotation(EntityUid gridId, uint decalId, Angle value, DecalGridComponent? comp = null)
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=> ModifyDecal(gridId, decalId, x => x.WithRotation(value), comp);
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public bool SetDecalZIndex(EntityUid gridId, uint decalId, int value, DecalGridComponent? comp = null)
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=> ModifyDecal(gridId, decalId, x => x.WithZIndex(value), comp);
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public bool SetDecalCleanable(EntityUid gridId, uint decalId, bool value, DecalGridComponent? comp = null)
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=> ModifyDecal(gridId, decalId, x => x.WithCleanable(value), comp);
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public bool SetDecalId(EntityUid gridId, uint decalId, string id, DecalGridComponent? comp = null)
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{
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if (!PrototypeManager.HasIndex<DecalPrototype>(id))
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throw new ArgumentOutOfRangeException($"Tried to set decal id to invalid prototypeid: {id}");
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var chunkCollection = ChunkCollection(gridId);
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if (chunkCollection == null)
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return false;
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var chunk = chunkCollection[indices];
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var decal = chunk.Decals[uid];
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chunk.Decals[uid] = decal.WithId(id);
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DirtyChunk(gridId, indices , chunk);
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return true;
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}
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public bool SetDecalRotation(EntityUid gridId, uint uid, Angle angle)
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{
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if (!ChunkIndex.TryGetValue(gridId, out var values) || !values.TryGetValue(uid, out var indices))
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{
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return false;
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}
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var chunkCollection = ChunkCollection(gridId);
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if (chunkCollection == null)
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return false;
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var chunk = chunkCollection[indices];
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var decal = chunk.Decals[uid];
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chunk.Decals[uid] = decal.WithRotation(angle);
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DirtyChunk(gridId, indices, chunk);
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return true;
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}
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public bool SetDecalZIndex(EntityUid gridId, uint uid, int zIndex)
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{
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if (!ChunkIndex.TryGetValue(gridId, out var values) || !values.TryGetValue(uid, out var indices))
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{
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return false;
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}
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var chunkCollection = ChunkCollection(gridId);
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if (chunkCollection == null)
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return false;
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var chunk = chunkCollection[indices];
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var decal = chunk.Decals[uid];
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chunk.Decals[uid] = decal.WithZIndex(zIndex);
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DirtyChunk(gridId, indices, chunk);
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return true;
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}
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public bool SetDecalCleanable(EntityUid gridId, uint uid, bool cleanable)
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{
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if (!ChunkIndex.TryGetValue(gridId, out var values) || !values.TryGetValue(uid, out var indices))
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{
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return false;
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}
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var chunkCollection = ChunkCollection(gridId);
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if (chunkCollection == null)
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return false;
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var chunk = chunkCollection[indices];
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var decal = chunk.Decals[uid];
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chunk.Decals[uid] = decal.WithCleanable(cleanable);
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DirtyChunk(gridId, indices, chunk);
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return true;
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return ModifyDecal(gridId, decalId, x => x.WithId(id), comp);
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}
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public override void Update(float frameTime)
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Block a user