Add (not working) basis for allowing solids (entities) in recipes.
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@@ -2,6 +2,7 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Content.Client.GameObjects.Components.Mobs;
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using Content.Shared.Kitchen;
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using Robust.Shared.GameObjects.Components.UserInterface;
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@@ -29,7 +30,7 @@ namespace Content.Client.GameObjects.Components.Kitchen
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base.UpdateState(state);
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if (!(state is MicrowaveUserInterfaceState cstate))
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return;
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_menu.RefreshReagents(cstate.ContainedReagents);
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_menu.RefreshContents(cstate.ReagentsReagents, cstate.ContainedSolids);
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}
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