NanoTrasen might send Gifts to the station via Cargo (#16556)
* Rebase Cargo Gifts * Remove Chaos values from gifts (for now) * Translate CargoGifts, rename fields * Fix gift errors, detect missing products * Fix order Id, some crate IDs * Fix get Station. Gifts for Sec, Med, Fire, spacing * Minimum players for various gifts # Conflicts: # Resources/Prototypes/GameRules/cargo_gifts.yml
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@@ -282,7 +282,7 @@ public sealed partial class CargoSystem
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var numToShip = order.OrderQuantity - order.NumDispatched;
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if (numToShip > spaceRemaining)
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{
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// We won't be able to fit the whole oder on, so make one
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// We won't be able to fit the whole order on, so make one
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// which represents the space we do have left:
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var reducedOrder = new CargoOrderData(order.OrderId,
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order.ProductId, spaceRemaining, order.Requester, order.Reason);
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